MLoki wrote:As you have pointed out ANYBODY can add content to the Wiki so just because you read it there doesn't mean it's LAW. Not to mention I really have to point out the unarmed disarm works in NWN almost exactly the same way it does in the PnP game. So I really don't think it was a mistake or exploit in the NWNs game. Now I am up for comprimises but as it stands after having tested the Disarm in combat the character that is Disarmed can immediatly re-equip the weapon in the same round even. This makes the feat much more useless then Knock Down and has the same Discipline check. Perhaps adding something to the Disarm check which may make it more viable as a feat and actually give it some usefullness in combat. At least if you can constantly disarm someone it may even make them flee. Another option would be to "tag" the weapon so it can't be used for a certain amount of time. The idea Zing posted about Disarm only being able to be used against characters within a certain level range would also be a welcome compromise. Perhaps if characters that were considered Easy or Effortless could not be disarmed then it wouldn't be considered an "Abuse". Just trying to help come up with a welcome comprimise that doesn't completly ruin a perfectly good feat.
MLoki
I respect you very much MLoki (and so many others as well) in this server ...
But what exactly is the problem here? That disarm can't be used as a means of weapon-stealing anymore - meaning no more "sideways weapon-pickpocketing"?
Isn't it the crux of the complaints here? Seriously?
I am asking *sincerely* and without *any* double-entendre (or intent to "attack"), because I *sincerely* can't figure out why the *bug-correction* of this disarming feat is causing so much upheaval when many players (not *you* necessarily) are known to use this feat to "quickly-acquire"/"weapon-pickpocket" the weapons of other players and/or NPC's and "bosses"...
I am only trying to understand here why is there such a fuss about the Devs *fixing* a bug - because, this is what it all boils down to, right? Unless folks are angry/frustrated at having an *exploit* being taken away from them?
Call me whatever one may like, but all of this fuss is simply an NON-ISSUE to me, because it boils down to bug-fixing and now having to deal/make-do with the exploit being taken away ....
And to
those certain others players who like to blame/disparage "whiners" and such ... well guess what? Who is *actually* doing the "whining" now, especially this being concerning the actual removal of an *exploit*??? (sheesh!)

- Zaranthys Rivermoon, ranger.
"Walk long and far, friend. Safe journeys and safer returns"
*The Few, The Proud, The Silver Striders (TSS)*
