->Need to just bring everything together, get all spells feeling good to use, and none that are stupid good.
I'm sorting lists by school, because it's convenient
Spell needs rework
Abjuration
-Dispel line ~Tear down. Fully remake
-Breach line ~Tear down. Fully remake
-Stoneskin line ~Rework DR spells.
Conjuration
-Remove Paralysis ~tentatively just change to our 'replacement' for paralysis.
-Neutralize Poison/Remove Disease ~tentatively no change required
-Restore line of spells ~needs better transitions from one line to the next
-Elemental Swarm ~Could use full remake, i.e. an elemental chaos damage bullshit thing.
Divination
-Premonition? ~DR spells rework?
Enchantment
-Hold line of spells to not use paralyze.
-Dominate ~Differentiate line of spells better
Evocation
-Prismatic Spray ~rework paralyze effect to stun.
-Implosion + BBoD? Make AoE but party unfriendly? ~tentatively no change required - but it'd be cool to have as AoE party unfriendly

Illusion
- Fix silence.
Necromancy
-Healing Sting ~Could use a bump - druid only spell, would be cool if it did significant damage and decent healing
-Vampiric Touch ~Could be cool if we bumped it somehow. Maybe do d6(CL) to a max of (10/15/20/30) based on SF in necro, giving half that number in temp HP for 1 minute?
Transmutation
-Blood frenzy? ~Haste for druids? Could soup up, make neater. Druid only.
-Crumble ~Possibly make a druid "IGMS" spell?
-Nature's Balance? ~Tentatively fine, -SR and a bit of damage is nice enough.
-Shapechange? ~Tentatively fine, could maybe use tweaking to be better.
Epic Spells:
-Epic Warding ~DR spells rework.
DR spells rework
-> CL/5 max power reduced?
-> Damage reduced based on spell;5 for SS, 7 for GSS, 10 for Premo
-> Eward 15/+9?
DWD
->[11:10] <@Mining> Yah, strip %immunes, grab stance through events and give offensive bonuses, regen and speed
Shifter
General tidying / nicening up?
Undead could use rework also
Druid
Do something with animal/elemental shapes?
CoT
Disable smite if you're neutral aligned.
Assassin
Figure something out...
PVP:
XP
[combat experience for PVPing with antiexploit measures. Requires a lot of thought]
Stats:
-Run in separate DB to core game stuff?
-Accessible via web interface, I figure
-Store: Killer/Killed faction, name, time. Anything else?
-Add relic capping, perhaps?
Needs a LOT of thought.
No wipe needed or desired.
Please make comments/feedback in another thread, trying to group by topic instead of having a conglomerate.