and this was new?

Talk about Neversummer 4 with your fellow players.
mining
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Re: and this was new?

Post by mining »

If I had any actual skill in scripting, I'd help :lol:

I don't think you'd need to do much of dragon/otherforms, by my understanding (correct me if I'm wrong), except change the Dshape script so that it polymorphs them into Invisible_DragonX (around 40, I believe), and modify the 2da for that invis dragon so that it gives huge size effects.
Then, on unpolymorphing, you have a dragon on your head. Solution? A rod that you can get from any shop, for 1gp...
---Gap in logical sequence---
BTW, is it possible to 'save' your tail value into a rod? If so, use rod before, and after shifting on self to restore your tail. Else:
---End Gap in logical sequence---
... That removes your tail.
Bargeld wrote:Overall, I think most would agree that a pure rogue is probably the worst build on the server.

Lokey
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Re: and this was new?

Post by Lokey »

Was just saying it sounds possible to grab from item equip (something everybody has like a hidden hide item) or unequip (list of items for resized shapes). You do the tail fix there, that handles spell expiration or unpolymorph. Hopefully death, would need to check that.

Even if you hook the return to original form gui signal, you'd still have to deal with death or spell expiration.

So polymorph scripting:
- Choose polymorph line (model, race, etc is all in there), tail if needed.
- Set effect
- All the stuff we add in to effect
- ApplyEffect
- Change tail if needed
- Store old tail setting somewhere
- All the other stuff we do ;)

Equip of player hide:
- Change tail back to original if setting found
Tep wrote:I login and there's a dwarf to kill. You can't ask for much more than that.
Alkapwn wrote:NC has the most amazing melee build there is. Its a friggin unstopable juggernaut of pain.

Amoenotep
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Re: and this was new?

Post by Amoenotep »

maybe we're getting confused by the relogged and went to a seperate 3rd area that most of the factions were killing in.

because as i understand venge logging he would have wanted to relog just to kill you....hunt you down...kill you. the fact that you guys met up somewhere that neither of you could have predicted the other would definately be at would....in my opinion (not that my opinion matters)...negate the venge logging.

which still comes down to how your interpreting the rule, once combat is initiated in any form no part is allowed to log out that char for 30 mins. even if that means a change of scenery or actions?
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weasel423
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Re: and this was new?

Post by weasel423 »

Amoenotep wrote: which still comes down to how your interpreting the rule, once combat is initiated in any form no part is allowed to log out that char for 30 mins. even if that means a change of scenery or actions?
... which would be pretty stupid IMHO. i.e. You have been raiding for a while and your party starts breaking up because people are going to bed or whatever, and you want to log in another toon to level. You should not have to wait 30 minutes to go level, just in case you run into one of the enemies you were fighting wherever you may happen to go.

You have to take intent into account...
[IO] is the way to go!

Evil will always triumph because good is dumb
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Amoenotep
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Re: and this was new?

Post by Amoenotep »

whoa...did someone actually make a coherent statement and realize intent is more important than action? wow...at this rate players will start being good and not having to be reigned in
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Alkapwn
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Re: and this was new?

Post by Alkapwn »

hehe :twisted: I love it !
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Thorac27
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Re: and this was new?

Post by Thorac27 »

ask me stupidity seems to be a disease that is spreading across the server and just plain blindness to whats happening.

Veng logging, triple logging veng killing, abuse of dual triple logging.....to name a few.
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Korr
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Re: and this was new?

Post by Korr »

I can definently agree that relogging a player to move along other business (ie do wtf ever ELSE(keyword)) would be a part of the random things that happen. Though it seems it would get sticky if someone relogged a toon for w/e reason to do something else and wandered by the last person that they were engaged with (the venge logging thing) AND actually took a shot? By RP of the server if they were of different alliances it would make no difference (red = dead), by rules of the DMs (venge) shouldnt the person that relogged take extra precaution to not engage this person specifically UNLESS engaged first? Considering they are the ones who are changing the situation....

Otherwise it seems anyone could use this situation to their advantage.

"Oh I didnt vengelog, I just happened to run by them on my way to xxx"
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mining
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Re: and this was new?

Post by mining »

Lokey wrote:Was just saying it sounds possible to grab from item equip (something everybody has like a hidden hide item) or unequip (list of items for resized shapes). You do the tail fix there, that handles spell expiration or unpolymorph. Hopefully death, would need to check that.

Even if you hook the return to original form gui signal, you'd still have to deal with death or spell expiration.

So polymorph scripting:
- Choose polymorph line (model, race, etc is all in there), tail if needed.
- Set effect
- All the stuff we add in to effect
- ApplyEffect
- Change tail if needed
- Store old tail setting somewhere
- All the other stuff we do ;)

Equip of player hide:
- Change tail back to original if setting found
Ahh, I thought you were saying that it was *impossible* to do that. That would be brilliant. It sounds fantastic, but is it doable?
Bargeld wrote:Overall, I think most would agree that a pure rogue is probably the worst build on the server.

Lokey
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Re: and this was new?

Post by Lokey »

Needs checking for bugs, which is never fun. In theory, shouldn't be too hard, I've don't think I've changed a tail on someone that's dead before or checked the event scripting for that specifically. Linux and I have other things going on right now.
Tep wrote:I login and there's a dwarf to kill. You can't ask for much more than that.
Alkapwn wrote:NC has the most amazing melee build there is. Its a friggin unstopable juggernaut of pain.

weasel423
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Re: and this was new?

Post by weasel423 »

Korr wrote:I can definently agree that relogging a player to move along other business (ie do wtf ever ELSE(keyword)) would be a part of the random things that happen. Though it seems it would get sticky if someone relogged a toon for w/e reason to do something else and wandered by the last person that they were engaged with (the venge logging thing) AND actually took a shot? By RP of the server if they were of different alliances it would make no difference (red = dead), by rules of the DMs (venge) shouldnt the person that relogged take extra precaution to not engage this person specifically UNLESS engaged first? Considering they are the ones who are changing the situation....

Otherwise it seems anyone could use this situation to their advantage.

"Oh I didnt vengelog, I just happened to run by them on my way to xxx"
That is where "intent" comes into play... and for those that are too stupid to understand, yes you should take extra precaution not to engage said player(s) unless they attack first, until your 30 minutes is up.
[IO] is the way to go!

Evil will always triumph because good is dumb
~Dark Helmet

Alkapwn
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Re: and this was new?

Post by Alkapwn »

That's all i was saying. I relize it wasn't his intial intent to do it. And i don't think he needs punishment or anything.
It was clearly a technical Venge log. It matters not what anyone's "opinion" or "intent" was. Anyones intent could be whatever they tell you it is. There's no way of knowing what anyones actual intent is unless the DM powers extend into RL.

Because Tep thinks shamed's Intent was not foul that his actions were legitimately legal.

If I were to engage in pvp with Toon A vs Toon B and Toon B outruns me or slips away or otherwise a stalemate. Then proceed to log Toon C who is in an entirely different area and happen to run into Toon B and openly attack him right away . This would be considered OK? Only if my intent was not to hunt that toon? No I don't beleive its right and thats all I'm trying to say.
Its not in the spirit of the commandment is all. I mentioned it to Shamed right away as to his slight folly and he just told me the DMz said it was alright which made me post this. I'm not no rules lawyer or anything . the amount of stuff I've seen people do that could get them banned would fill a harddrive with SS's. But when dms and devs are turning a blind eye and openly admiteding to players breaking rules .. it just ain't right...
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mining
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Re: and this was new?

Post by mining »

[quote="Alkapwn"] I'm not no rules lawyer [quote]
Sweet, double negative. :twisted: :evil: :twisted:

We gots ourselves a genuine rules lawyer here folks. :lol:
Bargeld wrote:Overall, I think most would agree that a pure rogue is probably the worst build on the server.

Amoenotep
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Re: and this was new?

Post by Amoenotep »

my powers extend to the Nth dimension....
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cRaZy8or5e
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Re: and this was new?

Post by cRaZy8or5e »

Alkapwn wrote:It was clearly a technical Venge log.
There has to be intent so clearly it was not a technical venge log. He killed you once in one area, with one toon. Happened across you again with another toon and killed you again. :lol: :lol: :lol: Sounds like you were in the wrong place at the right time :P.
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