whip of the wind

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VagaStorm
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Location: Arendal, Norway

whip of the wind

Post by VagaStorm »

Was the wip of the wind changed?
http://www.nsrealm.com/ns4wiki/index.ph ... f_the_Wind

states 2d10 damage, wile mine onbly have 1d6... that a bit of a downer after selecting a wep with only 20/x2 crit range :(
Best Regards
VagaStorm
Why would I want to count 12 hours twice? I’m perfectly capable of counting to 24, and while we’re at it, can someone go shoot named time zones. GMT+x is all we need!
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Alkapwn
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Re: whip of the wind

Post by Alkapwn »

they finally caught on did they :mrgreen:
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VagaStorm
Developer
Posts: 987
Joined: Sat Feb 12, 2005 3:10 pm
Location: Arendal, Norway

Re: whip of the wind

Post by VagaStorm »

Alkapwn wrote:they finally caught on did they :mrgreen:
now it is the same damage as chantersblade which has a slightly nicer crit range :lol: :lol: :lol:
Best Regards
VagaStorm
Why would I want to count 12 hours twice? I’m perfectly capable of counting to 24, and while we’re at it, can someone go shoot named time zones. GMT+x is all we need!
Amoenotep wrote:if you die to harper that just means your build sucks.

Rufio
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Joined: Fri Jul 18, 2008 3:00 pm

Re: whip of the wind

Post by Rufio »

I had the same disappointment when I got myself one, though the change puts it in line with every other +6 through +8 weapon as far as elemental damage goes.
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VagaStorm
Developer
Posts: 987
Joined: Sat Feb 12, 2005 3:10 pm
Location: Arendal, Norway

Re: whip of the wind

Post by VagaStorm »

Rufio wrote:I had the same disappointment when I got myself one, though the change puts it in line with every other +6 through +8 weapon as far as elemental damage goes.
Yeah.... So, the diremace got an up on the crit range, could the wip get one to? Pleace!! :)
Best Regards
VagaStorm
Why would I want to count 12 hours twice? I’m perfectly capable of counting to 24, and while we’re at it, can someone go shoot named time zones. GMT+x is all we need!
Amoenotep wrote:if you die to harper that just means your build sucks.

Alkapwn
PKer
Posts: 1132
Joined: Sat Aug 12, 2006 7:59 pm

Re: whip of the wind

Post by Alkapwn »

70% chance of weapon hitting ground isn't enough of a bonus?
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