Pure Pally
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Twiggy
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Pure Pally
can anyone please put all the stats and changes made to pure pallies and aasimars please...i'm trying to make a pure pally smiter and need to figure out my stat slots....but i hear the max cha u should get is 30 or a +10...not sure if that is base or whatever or even if that's true....pure pally changes to spells/ class stuff is everywhere...would be nice to see it in one place...thanks for the help....
burrahobbit wrote:My mommy tells me that I am the best looking kid in school
burrahobbit wrote:We wake in the morning and piss excellence in FoN.....We win because we have better players, not builds....I think I'm starting to get this condescending thing down![]()
Re: Pure Pally
Oh Twiggy yer so lazy can't even read the change log
And i think the NS4wiki pretty much says all yer looking for.
Level 21 (Holy Avenger): The Holy Sword Spell continues to gain in power and grants an Enhancement bonus of level/5 + 2 and the bonus damage granted now works against Non-Good creatures. (The Holy Avenger will only work for the Paladin.)
Level 23 (Purge): 1/day. Targeted, Dispel with an effectiveness of Paladin's Level. For every spell stripped, the Paladin takes 4 Divine damage. "What Paladins lack in finesse, they make up with sheer willpower".
Level 25 (Epic Divine Might): Double duration on Divine Might and Divine Shield. Paladin gains +1AB per +5 Cha mod while Divine Might is active and 5% immunity (excluding divine) per 10 CHA mod while Divine Shield is active.
Level 25 (Divine Protection): Once per 6 minutes, or after rest, whichever is shorter. Paladin gains 5% Immunity to all damage sources except Divine damage, to which they gain 5% vulnerability. Duration in rounds equals level/2 + 1/2 Cha mod rounded down. (Upgrades to 10% Immunity and 10% Vulnerability at level 31. Upgrades to 15% Immunity and 15% Vulnerability at level 37) "My faith is a shield unto itself."
Level 28 (Divine Sacrifice): 1/day, Ressurection on willing Non-Evil target. The Paladin takes 5 Divine damage per level of the target being raised. The Paladin cannot ressurect someone in this manner if they do not have enough life. "By my blood, you may walk again."
Level 30 (Radiance): 1/Day, The Paladin and nearby allies gain regeneration = 1/4 Paladin level, Duration in rounds = Cha mod + 10. The Paladin also generates an aura that applies a spell failure rate of Paladin's level/2 to any evil foes entering the aura for 1hour/5levels. At level 35, neutral foes are also affected by the aura. "Darkness cannot prosper so long as there is Light."
Level 35 (Detect non-good): Detect evil also detects Neutral characters. Neutral character glow blue for a short duration.
Level 38 (Martrydom): Once per 20 Minutes. Raises all Non-Evil party members in a Colossal radius, dying in the process. Paladin must have more than 50% HP to sacrifice himself in such a manner. "I lay my life down for you."
Level 40 (Aspect of the Deity): 1/Day,The Paladin channels an immense amount of his God's power, taking on his God's visage while temporarily overwhelming all nearby enemies with his glory. He gains Celestial properties(Immunty to Knockdown, ability decrease, negative levels, poison, paralysis, mind effecting spells, +20/5 Damage Reduction), Immunity to Spells 6th Level and lower, 5% Added Immunity to all damage forms (except Divine), See Invisibility, and +20 to spot skill for 1 Round/ Charisma Modifier. "Through me, Justice is come!"
It is possible to kill yourself with Purge, and the vulnerability from Divine Protection can also kill you when using Divine Sacrifice if you are not careful.
Level 21 (Holy Avenger): The Holy Sword Spell continues to gain in power and grants an Enhancement bonus of level/5 + 2 and the bonus damage granted now works against Non-Good creatures. (The Holy Avenger will only work for the Paladin.)
Level 23 (Purge): 1/day. Targeted, Dispel with an effectiveness of Paladin's Level. For every spell stripped, the Paladin takes 4 Divine damage. "What Paladins lack in finesse, they make up with sheer willpower".
Level 25 (Epic Divine Might): Double duration on Divine Might and Divine Shield. Paladin gains +1AB per +5 Cha mod while Divine Might is active and 5% immunity (excluding divine) per 10 CHA mod while Divine Shield is active.
Level 25 (Divine Protection): Once per 6 minutes, or after rest, whichever is shorter. Paladin gains 5% Immunity to all damage sources except Divine damage, to which they gain 5% vulnerability. Duration in rounds equals level/2 + 1/2 Cha mod rounded down. (Upgrades to 10% Immunity and 10% Vulnerability at level 31. Upgrades to 15% Immunity and 15% Vulnerability at level 37) "My faith is a shield unto itself."
Level 28 (Divine Sacrifice): 1/day, Ressurection on willing Non-Evil target. The Paladin takes 5 Divine damage per level of the target being raised. The Paladin cannot ressurect someone in this manner if they do not have enough life. "By my blood, you may walk again."
Level 30 (Radiance): 1/Day, The Paladin and nearby allies gain regeneration = 1/4 Paladin level, Duration in rounds = Cha mod + 10. The Paladin also generates an aura that applies a spell failure rate of Paladin's level/2 to any evil foes entering the aura for 1hour/5levels. At level 35, neutral foes are also affected by the aura. "Darkness cannot prosper so long as there is Light."
Level 35 (Detect non-good): Detect evil also detects Neutral characters. Neutral character glow blue for a short duration.
Level 38 (Martrydom): Once per 20 Minutes. Raises all Non-Evil party members in a Colossal radius, dying in the process. Paladin must have more than 50% HP to sacrifice himself in such a manner. "I lay my life down for you."
Level 40 (Aspect of the Deity): 1/Day,The Paladin channels an immense amount of his God's power, taking on his God's visage while temporarily overwhelming all nearby enemies with his glory. He gains Celestial properties(Immunty to Knockdown, ability decrease, negative levels, poison, paralysis, mind effecting spells, +20/5 Damage Reduction), Immunity to Spells 6th Level and lower, 5% Added Immunity to all damage forms (except Divine), See Invisibility, and +20 to spot skill for 1 Round/ Charisma Modifier. "Through me, Justice is come!"
It is possible to kill yourself with Purge, and the vulnerability from Divine Protection can also kill you when using Divine Sacrifice if you are not careful.
::DD:: Minister of Hatemongering and Enemy Carpaccio

:MADD: Resident SlackMaster and KittenPuncher

:MADD: Resident SlackMaster and KittenPuncher
Re: Pure Pally
From page 17 of the change log:
nerfed it for pallys and made it batter for evreyone elce
though smighters get more out of high cha now
Code: Select all
-Lowered Divine Might damage to +1 divine damage per charisma modifier point for Paladins. Divine Might now works the same for Blackguards, Clerics, and Paladins. Damage cap is now +20 (with a 50+ charisma).though smighters get more out of high cha now
Melkor of Mellifeur {GODS}, Banshee {GODS}, Warlock {GODS}
MrAsimov wrote:...one thing has become fairly obvious to me: NC is already full of a bunch of rogues.
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Twiggy
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Re: Pure Pally
yeah i am kinda lazy...but can pure pallies smite neutral toons?
burrahobbit wrote:My mommy tells me that I am the best looking kid in school
burrahobbit wrote:We wake in the morning and piss excellence in FoN.....We win because we have better players, not builds....I think I'm starting to get this condescending thing down![]()
Re: Pure Pally
Nope but i believe the divine dmg vs evil effects neutrals at 40
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Chernobyl_Glow
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Re: Pure Pally
Smite Evil is just vs Evil.
Holy Sword's Divine Damage affects any Non-Good starting at lvl 21. According to your post above.
And it Smite Evil doesn't work against Duke of Lulz either. Even if she is raiding with SL and surrounded in Darkness. (Only fell for that once.
)
- Glow -
Holy Sword's Divine Damage affects any Non-Good starting at lvl 21. According to your post above.
And it Smite Evil doesn't work against Duke of Lulz either. Even if she is raiding with SL and surrounded in Darkness. (Only fell for that once.
- Glow -
Re: Pure Pally
Detect Evil does have a use... although I guess it was mostly my first attempt at NWScript and isn't very useful.
Lead NS4 developer
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Twiggy
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Re: Pure Pally
aight guys thanks for the posts and info...much appreciated
burrahobbit wrote:My mommy tells me that I am the best looking kid in school
burrahobbit wrote:We wake in the morning and piss excellence in FoN.....We win because we have better players, not builds....I think I'm starting to get this condescending thing down![]()
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Twiggy
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Re: Pure Pally
last question....what would be the point of raising your cha to 50? especially since ur str thus ur ab and base damage would be hindered soo dramatically...has it been made that for pallies and bg's and possibly clerics that cha can be used instead of str for ab and possibly damage? and if not what a great idea!!! especially great idea for pure pallies and whatnot
burrahobbit wrote:My mommy tells me that I am the best looking kid in school
burrahobbit wrote:We wake in the morning and piss excellence in FoN.....We win because we have better players, not builds....I think I'm starting to get this condescending thing down![]()
Re: Pure Pally
That is not a great idea at all...... They whole server would be overun with uber BG/Sorcs in a week not to mention Pally is pretty power as is.
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Chernobyl_Glow
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Re: Pure Pally
Linux,
Detect Evil works great. In fact, I used it last night when $Chase$ had the whole server gathered in Avendell for a "mini event". The perfect time to identify future targets.
...
Twiggy,
You would only want a Paladin's Charisma to 50 if you are going to be a smiter. When you are smiting your Charisma modifier is added to your normal attack. (So base attack + Str Modifier + Cha Modifier). But it is only for those three swings. A Smiting Paladin/Blackguard are quite a bit different from a Non-Smiting version of the same character. It should be your first decision. Then plan the rest of your build.
However, I'm pretty sure its not even possible to achieve a buffed Cha of 50 and get all ten Great Smites feats. And for a smiter i consider those to be more valuable than more charisma. Hence the reason that most Pure Paladins builds shoot for a buffed Cha of 40 (28 base +8 from a cloak and +4 from spells). You need base of 25 to qualify for Great Smite and then get the other 3 to get a +15 Cha modifier. Divide 15 by 5 and you'll get a +3 Pure Paladin bonus to all your attack with Epic Divine Might (acquired at lvl 25). Since a Blackguard does not get this same bonus, typical builds target 26 base as the 1 extra point helps Divine Might and Divine Shield last one round longer and provide more Damage/AC.
In any case, you still have the challenge of finding a way to run faster though.
- Glow -
Detect Evil works great. In fact, I used it last night when $Chase$ had the whole server gathered in Avendell for a "mini event". The perfect time to identify future targets.
...
Twiggy,
You would only want a Paladin's Charisma to 50 if you are going to be a smiter. When you are smiting your Charisma modifier is added to your normal attack. (So base attack + Str Modifier + Cha Modifier). But it is only for those three swings. A Smiting Paladin/Blackguard are quite a bit different from a Non-Smiting version of the same character. It should be your first decision. Then plan the rest of your build.
However, I'm pretty sure its not even possible to achieve a buffed Cha of 50 and get all ten Great Smites feats. And for a smiter i consider those to be more valuable than more charisma. Hence the reason that most Pure Paladins builds shoot for a buffed Cha of 40 (28 base +8 from a cloak and +4 from spells). You need base of 25 to qualify for Great Smite and then get the other 3 to get a +15 Cha modifier. Divide 15 by 5 and you'll get a +3 Pure Paladin bonus to all your attack with Epic Divine Might (acquired at lvl 25). Since a Blackguard does not get this same bonus, typical builds target 26 base as the 1 extra point helps Divine Might and Divine Shield last one round longer and provide more Damage/AC.
In any case, you still have the challenge of finding a way to run faster though.
- Glow -
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Twiggy
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Re: Pure Pally
ahhhh...thanks glow...much appreciated
burrahobbit wrote:My mommy tells me that I am the best looking kid in school
burrahobbit wrote:We wake in the morning and piss excellence in FoN.....We win because we have better players, not builds....I think I'm starting to get this condescending thing down![]()