Servers updated to 1.64

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TGPO
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Servers updated to 1.64

Post by TGPO »

Just a reminder, while the 1.64 patch is out do not update your client until such time as you cant gain access to Neversummer without it.

Lokey has stated that he is already working on it, so it shouldnt be very long at all. However at the time of this posting Bioware's website is so mobbed that its only cranking out 4 to 5 Kbps. With a 59.3 meg Windows update or 56.9 meg Linux update, that means a goodly amount of time before the patch can be installed. Along the lines of "go to bed and check the progress in the morning" speeds.

>> It is pretty bad. 3.5 South updated, 4 will wait til tomorrow. Lokey.
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TGPO
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Post by TGPO »

If you have already updated to 1.64 and came here looking for what to do to be able to get in to game the revert patches are here:

http://nwn.bioware.com/support/patch_revert_hotu.html

>> We'll try patching this evening.
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Joran
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Post by Joran »

Accelerator notes:

As has been previously suggested don't update until you are told the server has been updated.

HOWEVER...you can download (just don't install it yet) the patch from

ftp.bioware.com

The only caveat is that you must be able to select which version you need from the many options.

FYI: I did this and it downloaded at 4mb/s (my bandwidth limit).

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Joran
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Post by Joran »

The NS4 servers are currently being updated to version 1.64.

This requires a re-installation of the dedicated server because of issues with the Bioware patching system. The servers will be down for a few hours tonight but will be back up as soon as possible.

Thanks for your patience!

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Joran
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Post by Joran »

The update is complete. All players will need the 1.64 update to play on NS4 now.

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