Tougher areas

Post your tips, ideas for improvements, requests for new features, etc. here
Charon_ns3
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Post by Charon_ns3 »

Gtu wrote:and also creatures with high AB who hit very hard and so require a decent meat shield...
See: Starfall or Twilight
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dbosity_ns3
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Post by dbosity_ns3 »

Sorry Fang, I'm one of those mule owning toons :P But seriously, I have never complained about being bored because of that. I've been making almost every variation of tank I can think of and trying them out just to see how they can stand up to different areas and compare with each other. I've already done the long start from scratch level grinding/item collecting bit enough times that I really don't feel like doing that again. The way I see it, once a guy has done that bit, he deserves to be able to shortcut future toons. I still do try out toons w/o all the gear from time to time just to see how an area plays so I really do appreciate the toughness of some of the areas. Heck, even with good gear, some toons really have to fight for their lives to make it. The main reason I've been playing on this server this long is because I can see the dedication many of the devs have in making a really great server. I don't necessarily agree with all the changes or concepts, but I definately have enjoyed myself here. Seriously, thanks for all the great work you all have put in. This past year really was packed with a lot of good work.

As far as future changes go, I don't think its important to keep making tons of new areas and ever more uber weapons. I think there are plenty of existing areas and items that can be modified to flesh out the overall picture. NS is big enough that just touching up existing areas and items could eat up all the DM's time. What I'd like to see in the future is to give a bit more variation on how everyone can get their uber weapons or items. Or make some weapons that are as good as a triton but in different ways, such as the dragonstone weapons. This would encourage us to not only experiment with toon builds but also play with which combination of items gives us which type of buffs or protection.

One thing for sure, its going to be a long time before this game can truly be exhausted with ideas.
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DM Sun Tzu_ns3
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Post by DM Sun Tzu_ns3 »

I've been playing here since 3.0 days, and haven't had a toon that can solo everywhere yet. There are too many fun toons to worry about the max/min game.

Oh, and when I start a new toon, he typically gets a ring of prot + 9, if that much. It's too easy and much more fun to level without help. This also gives me a chance to explore the lower lvl areas that seem to be constantly being updated without much notice.
DM Sun Tzu

"to subjugate the enemy's army without doing battle is the highest of excellence.."

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dasboi_ns3
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Post by dasboi_ns3 »

I'm a solo type player. Most of my toons aren't uber. take that back. NONE of my toons are but when i start a new toon i never transfer any gear. I start from scratch and go on from there. Every now and then i might get someone i know who gives me something or helps me get it but for the most part i try to play the server as evenly as i can. Its more fun for me to not know if my toon can make it through something till he/she actually does. Then i'm like.. well what do ya know they can make it through (insert map here) lets try (insert map here) next.

3lric of M3lnibon3_ns3
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Post by 3lric of M3lnibon3_ns3 »

Maybe you are seeing something Different then what I see......I see a request for new epic areas.


and not a request that you change existing areas or character builds.

I also see alot of less then constructive responses......

-Come to MW...blah blah blah .... forge is tired of playing alone...really forge give it up you sound like a broken record.

-threats of dragon nerfing

-labeling this as a "complaint" even though it is clearly in the ideas and suggestions part of the forum.

-lougha saying just go away.

-I also see people saying change the way you play.

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Please put away your flamethrowers and Nerf Wands........and look deeper inside yourself cause theres a creative side to you that your ignoring when you resort to this kind of negativity.

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The concept was epic areas that require a more rounded party.......

some ideas that come to mind are ....

1. traps that kill you if they are not disarmed.

2. areas where items (or only certain items like any item with res on it) dont work. only spells work ....( hence the need for a cleric)

3. Doors with 125 DC .

4. monsters that are immune to physical damage.

5. monsters that cause disease (that kills you) on hit. (for pallys and monks that are immune to disease)

6. traps with super-tetnous(ala white plume mountain style)

7. Dreaded Mirror of Opposition.(perhaps the most even challenge rating you can face)

8. areas where heal potions dont work (still baffles me how you can drink a potion underwater...*looks for misplaced beer hat*)

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It is only because of the fantastic work that the dev team has produced that I post my suggestions....great job! I know that not all of the ideas presented are feasible or even good ideas.......It is my hope that within all of these ideas is something that the dev team can take with them next time they build an epic area.

Aaron315_ns3
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Post by Aaron315_ns3 »

Heh whilst your reply is constructive the fact you felt it necessary to blow up and bold the fact that you were requesting new epic areas worries me tremendously. Come to MW, Come to MW, Come to MW *Hits Come to MW fairy* Shut it a second I want to say something.

I've been playing quite a while (although not as long as some lol) and have seen sooooooooooo many changes to the NS mod its not even funny. There were no 'Epic' areas at one stage and in reality the current ones aren't that old. Yes players have come up with build to defeat them and fair play to you, but there's always other ways to challenge yourself. I do like the idea of areas where Rogues are needed (because if you know how I started out, you'd know I'm a die hard rogue fan).

Having said that if I was Fang or one of the other Devs I'd be thinking 'Do I want to do all this work when NWN 2 is just around the corner?' My answer would be No if I was them, I'd be concentraiting on NS5. But thats me, and Fang (and the other Devs) are still looking at ways of improving our NS experiance (see various items added, areas tweaked etc) but I wouldn't sit there expecting the world.

Some good suggestions have been made and no doubt Fang will look at them with a constructive eye. But don't be surprised if he gets disheartened by people asking for lots of Epic areas when he's (or they've) done so much already. And remember NS 5 will creep up and bite us in the [censored] at somestage no doubt (Looks to see the placards being waved and people chanting PvP PvP PvP!!).
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DM FORSAKEN_ns3
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Post by DM FORSAKEN_ns3 »

3lric... just be aware that you're doing the same thing that you're scolding others for.

First of all, yes this is the ideas and suggestions thread... i would guess that most good new ideas and creations start out as a "complaint", or someones unhappiness with *****. (insert favorite gripe here)
What these other posts are ultimately trying to get across are the ideas of what other players find to give them pleasure and satisfaction from our great mod, but you seem to be saying "I don't care if this is what you like, I like to play this certain way, and you should make changes to reflect this playstyle." Don't get me wrong, i also like class specific skill challenges... i have a pure 40 lvl in most every class. just to capitalize on each class' strengths.

I'm just trying to say to everyone, you don't have to agree with or like other peoples ideas or playstyles, but try not to bash other peoples preferences or try to force your preferences on others. it never gets us to where we wanna be!

Please do continue this thread/line of thinking with more great ideas; We wanna hear them all!

-DMF


in the words of a scholar...

*Long Live MW!!*
The night... has an appetite.

lector_ns3
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Post by lector_ns3 »

How about a area for maybe lvl 20 where you like in DwP have to be in a party, and make the area should not be accesable by by charecters past a certain lvl. That would increasy the fun of being lvl 20, instead of walking around to lvl all the time.

Forge_ns3
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Post by Forge_ns3 »

3lric of M3lnibon3 wrote: -Come to MW...blah blah blah .... forge is tired of playing alone...really forge give it up you sound like a broken record.
Since others have handled the hypocrisy in your post, I'll just deal with the comment that you directed at me:

The reason I sound like a broken record is because MidWest actually is the answer to all these repetative "I'm bored/I need more of a challenge/My toons are too strong" threads. There is no more dynamic or challenging environment to play NeverSummer in than MidWest. You can get your butt kicked in any number of fascinating ways.

Never mind the fact that these true "broken record" posts are insulting to the devs that maintain this wonderful server. Does the OP think that the Dev team is just sitting around going "You know what, I think things are good enough... I'm done. I'm not working on it any more." Clearly this isn't the case. Just check the Tweaks and Mods thread. So, to me, to come on here and post something as asinine as "make some tougher areas" is narrow-minded and insulting. Your post was a bit more constructive, with concrete ideas.. which is fine. But this constant whining by people (who apparently don't even check to see if their post gets any response) who offer only criticism of what I think is a fantastic dev team just annoys me.

Of late, MidWest has had a pretty good population. The new players seem like decent folks who actually know how to enjoy the game. So no, I am not lonely. But I would like to extend a special invitation to you Elric. Come on over to MidWest. Please. Be sure to let me know who you are.


Long live MidWest!!
-Forge [TC]

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Thellenor_ns3
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Post by Thellenor_ns3 »

*still laughing about Forge's last comment*

In order to continue this thread in a constructive manner, I wanted to offer the suggestion for an area only accessible to single class characters, or better yet, 40th level single class. Don't know if that's doable scripting-wise.

Before I started playing neversummer, I was a die hard purist. Most, if not all my characters were single class. I've learned a lot about the strengths and weaknesses of different classes since being here, and I'm not bashing multi-classing. I've come to really enjoy the challenge of building the best character possible.

However, single classing is fun, and I'm currently working on a few. It does force the need to have a party with other class characters. I've also read some previous discussions about rewards for straight level 40 chars as an incentive to build them. I don't know if the dev's have implemented anything, but I know it's been discussed.

Anyway, that's my 2 cents, and I'm not unhappy with the mod the way it is, ok, a few minor gripes here and there, but for the most part, it's an awesome world. I understand that there may not be time or incentive for the devs to continue extensive development work. So take this for what it is, a suggestion, in case you do decide to continue.

Cheers,
There are 10 types of people in the world. Those that understand binary, and those that don't.
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Some people are like a slinky, not really good for anything, but you just can't help but smile when you shove them down the stairs.

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Post by Dr_Fangorn_ns3 »

Bonuses for pure characters has been discussed. I've had an idea for an NPC named the Puritan that would bestow permanent player bonuses on a one time only basis if a pure level 40 toon talked to him.

But again, this is just an idea. Pros and I hear everyone's requests, and this request for another epic area does not go unnoticed. I've stated the following a few times...the redevelopment since October 2005 has had 3 goals:

First, new areas for epic toons to be challenged in (Twilight, Starfall). Again, like DwP, it only takes a few months and some dedicated players to figure the area out, along with the builds necessary to defeat it.

Second, revamping of old and underwhelming areas that needed work (Giant Mountain, D'hara, Enchanted Forest, Melencia, Perian Hills, Sewers, Tul'Gik's, Graveyard, Path to Paradise, Garagoth) to provide more class specific gear and a broader preepic levelling experience.

Third, addition of new areas to preexisting areas to further the gaming experience (Buccanneer's Den, Elemental Lord, Lich King, Undermountain, Giant Fortress), provide extended leveling for the 15-30 range, as well as increase the gear available in the 18+ range.

Pros and I are currently working on two things - still doing a lot of #3 above, as evidenced by the recent addition of the Arronax Plains, and the soon-to-be-released revamp of Menzoduran and Duergar (renamed Grakkelstughe)...and a revamp of Underdark is about to follow. The second is a good hard look at the equipment in the mod. Discussions on this forum as well as discussions at the admin level are ongoing. Don't worry, if we're going to do something we'll let you all know.

Part of the problem in developing new areas is how uber the equipment is. For instance, I'd love to see poison damage, paralysis, slow effects, etc. all come into play. However, look at the gear your toons wear, and all the immunities they carry. This does take away some of the variety we can use for a wider experience. Little things like the drowning damage in Arronax are nice. Unfortunately, NS' uber gear limits what we can get away with at an epic level. And folks seem quite resistant to nerfing of gear at any level, even if it would round out the gaming experience a bit.

However, the point has already been raised for us: NWN 2 is around the corner. An NS 5 PW is being discussed. Work on a new mod could be just around the corner. So yes, we're hesitant about whipping up brand spanking new areas. It takes a LOT of work to create something new, and even more work to create something fresh from something old. Thus, given what the near future holds, our current goal has been to give the mod as fresh a face as possible and rebalance things out for a smooth level 1-40 gaming experience. The time is going to come soon when the player bases of 3.5 and 4 are going to head on up to a potential NS 5, and Pros and I want whomever is left playing 3.5 to have the best experience they can when there are no longer dozens of players with farmed gear ready to dole out, and folks have to do it all on their own.

(*nudge nudge* Look at all the areas of NS 3.5 above that have been reworked and redone! How can some of you possibly be bored? ;) )
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Pops_ns3
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Post by Pops_ns3 »

Anyone looking for a good party challenge need only call the racers out. That requires a very well rounded party. Believe me, we’re not gone, just quietly waiting for the best time to make a grand re-entrance. If enough folks are bored, the offer is always on the table for a period of truce while you build your 40’s to challenge us… heck, we’ve even offered to help folks get gear. In the end it just makes it more fun when we decimate everyone!
:twisted: :twisted: :twisted:

While delusional, 4ge does take his whippings with stride... all that practice laying face down and all. But we do agree on one thing...

Long Live MW :twisted:

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mac sasquatch_ns3
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Post by mac sasquatch_ns3 »

i have also noticed that some of the loudest complainers about harder areas are ones that go in and despawn the mobs to quicker get to the bosses, imo they are exploiting the game and teaching others to do the same, i play all types of builds as well, from pureist classes to dragon toons and there is always something fun to do here, the game is what you make of it, and there are many ways to approach it and until you have tried the various toons and builds available what is everybody complaining about. the dev's and the dm's are doing a great job.now it's up to the players to stop complaining and go have fun. let the whining end or at least offer some cheese to go with it.so they have something to chew on besides complaints. enjoy the game
"life is a challenge, nwn is a game play and enjoy it ." mac sasquatch

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Post by DM Sun Tzu_ns3 »

lol

Last party I caught despawning ended up dead.

Nothing like all those despawned creatures waiting for them with the boss.
DM Sun Tzu

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dbosity_ns3
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Post by dbosity_ns3 »

Last party I caught despawning ended up dead.

Nothing like all those despawned creatures waiting for them with the boss.
Now that's poetic DM Sun Tzu!

Looking at Fang's list of all the changes, it reiterates the tremendous amount of work done this past year. I knew it was a lot, but the list reminded me of many areas I had forgot that were changed.

On a slight tangent, any information about the ability to convert NS into the NWN2 system? Or does it look like you will pretty much have to revamp the whole thing?
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