Strange day

User-to-User support and questions to the NS3.5 Developers and DM team.
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laceyh32
Noob
Posts: 1
Joined: Fri Apr 22, 2011 1:29 am

Strange day

Post by laceyh32 »

I installed the CEP2.4 this evening along with Kimet's head and voice 2d overrides and when I logged in the chars I have already on my screen are walking in place, so is everyone else. the new character I made is just fine. Any thought here folks ? :(

Thank you for your time :)

LinuxPup
Professor Nerfalicious
Posts: 2632
Joined: Tue Apr 26, 2005 6:18 pm

Re: Strange day

Post by LinuxPup »

Don't use the CEP with NS4.
Lead NS4 developer

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cely
PKer
Posts: 1024
Joined: Thu May 06, 2004 4:09 am
Location: The Full Beard Tavern

Re: Strange day

Post by cely »

Yo Bril, this is the NS3 Help and Support Forum. But either way, don't use CEP with NS3 :)
cely
NS4 Server Admin
NS5 Developer (retired)

VagaStorm
Developer
Posts: 987
Joined: Sat Feb 12, 2005 3:10 pm
Location: Arendal, Norway

Re: Strange day

Post by VagaStorm »

Lol, gues I'm not the only one pressing "View new posts" to see whats been posted.

I've never had a problem logining into either 3 or 4 with cep installed.
Best Regards
VagaStorm

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Lokey
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Re: Strange day

Post by Lokey »

Head model alone shouldn't cause animation problems.

...I forget how animations are done in nwn1, I think key poses are bundled into the model (well reference model for a creature class, then there's a specific model for each). Head replacement shouldn't be able to blow that up in general. Provide a file list of what you have in override and your patch.ini file to see if stuff is being back-doored in.
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