Search found 1470 matches

by Lokey
Wed Oct 11, 2017 8:55 pm
Forum: NS4 Ideas and Suggestions
Topic: Trickery Domain in The Circle
Replies: 2
Views: 1862

Re: Trickery Domain in The Circle

I think it was part of the change that removed NE as an allowed alignment from them. Part of the 2009 sweeping change, but it wasn't listed there?
by Lokey
Mon Oct 02, 2017 7:27 am
Forum: NS4 Help and Support
Topic: All characters booted
Replies: 10
Views: 4531

Re: All characters booted

If you enter the module and are booted, it's something within the module. Make sure you're not using the GoG default key, that one is auto-booted. Sounds like you both use the same game port, that also results in a boot, but one of you won't enter the module at all. nwnplayer.ini and change the (Cli...
by Lokey
Thu Aug 17, 2017 8:57 am
Forum: NWN Discussion
Topic: Voice sets as requested
Replies: 0
Views: 2083

Voice sets as requested

I looked at my soundset.2da and it wasn't as clean as I remember, may have changed some settings to check the new stuff. If the last column contains a 0, it's available at character creation. Some are filtered for male/female by the gender column (0 = male, 1 = female), think some aren't. The resref...
by Lokey
Thu Aug 10, 2017 9:26 pm
Forum: Help and Support
Topic: Druid elemental forms do not merge equipment.
Replies: 1
Views: 1627

Re: Druid elemental forms do not merge equipment.

Were they intentionally disabled at some point? Pretty sure they use the same code as all the rest of the polymorph abilities that do work.
by Lokey
Thu Jul 27, 2017 9:20 pm
Forum: Neversummer 3.5 General Discussion
Topic: Start up questions
Replies: 6
Views: 3188

Re: Start up questions

Thank you for the info. Do feats, spells, class feats work as described in the game manual or are there some that are adjusted for your server? We generally try to stay to the general description although we tend to deviate from that a little more these days. Cleric or druid are always solid and ab...
by Lokey
Sat May 13, 2017 7:20 am
Forum: Neversummer 4
Topic: Broke something updating (UPDATE: All is well)
Replies: 1
Views: 1884

Broke something updating (UPDATE: All is well)

ERROR: dlopen: ./nwnx_odbc.so: libmysqlclient.so.18: cannot open shared object file: No such file or directory It's a problem with the plugin talking to mysql. The obvious stuff (outside a change to the static hook for mysql in the version update) looks ok. Have to wait to see what mining can figure...
by Lokey
Mon May 01, 2017 8:20 am
Forum: NS4 Help and Support
Topic: Can't see toons
Replies: 13
Views: 4827

Re: Can't see toons

I guess nwnx changed the behavior from timeouts since the auth server stopped working? Something to look into.
by Lokey
Mon Apr 17, 2017 10:56 pm
Forum: Neversummer 4
Topic: Rogue logins on accounts...
Replies: 15
Views: 8676

Re: Rogue logins on accounts...

Cut-scene mode in the loading area makes it tricky to do input there, but leaving cut-scene means items can disappear even if no one gets them. Maybe a pin number there's 8 options in the token scripting? Conversation still takes keyboard number entry so it wouldn't be bad to use. But tricky to writ...
by Lokey
Thu Apr 13, 2017 3:38 am
Forum: Neversummer 4
Topic: Rogue logins on accounts...
Replies: 15
Views: 8676

Re: Rogue logins on accounts...

Not likely. You want a key update just ask, but don't see that we can easily do much more.
by Lokey
Tue Mar 28, 2017 2:34 pm
Forum: General Linux Support
Topic: Mint 18 KDE
Replies: 3
Views: 4808

Re: Mint 18 KDE

Did the in place auto-magical update to 18.1. No issues so far.
by Lokey
Tue Jan 24, 2017 11:15 am
Forum: General NS4 Discussion
Topic: Current development document
Replies: 5
Views: 4388

Re: Current development document

Itchy on being too distinguishing, the x race -> x monster line should work on players too, it's a higher spell level and dc (until we fix that). There's something to be said for mostly following the in game description, optional add-ons to that are fine.
by Lokey
Thu Jan 12, 2017 9:25 pm
Forum: NS4 Help and Support
Topic: Can't see toons
Replies: 13
Views: 4827

Re: Can't see toons

What happens when you ran the OC or something single player? Also is it on your c: drive? If not, try a sim-link on C to the location of your install unless it's in Program Files (x86). Saw a mention of needing to run the installer in compatibility mode too, as well as dx 9c (which it seems you have...
by Lokey
Thu Jan 12, 2017 7:40 am
Forum: NS4 Help and Support
Topic: Can't see toons
Replies: 13
Views: 4827

Re: Can't see toons

Aggressive firewall might have something to do with it. You said you did login, I guess the character you made doesn't show up in your list too?
by Lokey
Tue Jan 03, 2017 9:38 pm
Forum: NS4 Ideas and Suggestions
Topic: HiPS, Stun and Dev Crit
Replies: 44
Views: 14816

Re: HiPS, Stun and Dev Crit

I can see a bonus for pure fighter/barb then. The problem with the feat is caster, divine or RDD have a much easier time grabbing and using over str based mundane. A bonus for overwhelming crit can't hurt either... In short: don't worry about the obvious. The important thing is to make more viable o...
by Lokey
Tue Jan 03, 2017 10:50 am
Forum: NS4 Ideas and Suggestions
Topic: HiPS, Stun and Dev Crit
Replies: 44
Views: 14816

Re: HiPS, Stun and Dev Crit

The primary problem with hips is clearing actions, just spam it enough and if they can't see you all the time, you win. We've made plenty of otherwise horrible characters to prove it. I can live with a bit of cooldown, big hit from perception firing a million times at each button press. Spells and f...

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