Search found 67 matches
- Fri May 14, 2004 10:56 am
- Forum: NS4 Help and Support
- Topic: Divine might, divine shield, divine wrath, and holy avengers
- Replies: 3
- Views: 838
- Fri May 14, 2004 10:50 am
- Forum: NS4 Help and Support
- Topic: mini-bosses
- Replies: 6
- Views: 1296
- Fri May 14, 2004 10:47 am
- Forum: General NS4 Discussion
- Topic: Nerfed Heal Kits are in!!!
- Replies: 21
- Views: 2333
- Fri May 14, 2004 10:14 am
- Forum: General NS4 Discussion
- Topic: spell nerfs (it continues)
- Replies: 27
- Views: 3213
- Fri May 14, 2004 10:10 am
- Forum: NS4 Ideas and Suggestions
- Topic: GATE!? more than 1 use!?
- Replies: 5
- Views: 1435
I suppose that, let's say, level 30+ sorcs wiz or clerics could use gate to move freely between planes with no error maybe? Speaking of summoning creatures... well it doesn't exactly work like you think, i mean, not all the creatures are so willing to be summoned from their plane to fight for you An...
- Fri May 14, 2004 10:06 am
- Forum: NS4 Ideas and Suggestions
- Topic: Hold Person
- Replies: 8
- Views: 1800
I don't see why 1 round every 4 levels is condisered low. At lvl 20 it lasts 5 rounds. If you can't manage to kill something with spells in 5 rounds then is your problem. At level 40 it lasts 10 rounds. 10. I don't see all this short duration... just level up, shouldn't be hard for a caster with tha...
- Fri May 14, 2004 10:04 am
- Forum: NS4 Ideas and Suggestions
- Topic: Sequencer ITEMS!!!
- Replies: 10
- Views: 2101
- Fri May 14, 2004 10:01 am
- Forum: NS4 Ideas and Suggestions
- Topic: Maybe healing is a bit overpowered?
- Replies: 7
- Views: 1282
- Fri May 14, 2004 9:57 am
- Forum: NS4 Ideas and Suggestions
- Topic: A reasonable suggestion about hard coded feats
- Replies: 8
- Views: 1698
There is no loss of Dev Crit. Consider that feat like a major bug and exploit. Dc too high, effect too strong, autofail on 1. Bioware went crazy, that feat shouldn't exist at all (Dev Crit. DC can go up to 53 if i am not wrong, so you see that something like that shouldn't exist at all, and simply c...
- Fri May 14, 2004 9:53 am
- Forum: NS4 Ideas and Suggestions
- Topic: Server Economy Items and Balance
- Replies: 15
- Views: 2756
I disagree with most of Heydeive post, expecially the immunity items and xp/gold for pkilling. And absoulte agree with this: REMOVE IMMUNITY ITEMS! Immunity shouldn't exist at all! Stupid Bioware that implemented that! If immunity items will remain like there are now i think there will be a massive ...
- Fri May 14, 2004 9:43 am
- Forum: NS4 Ideas and Suggestions
- Topic: Rebalance WoF
- Replies: 5
- Views: 1135
- Fri May 14, 2004 9:36 am
- Forum: NS4 Ideas and Suggestions
- Topic: Suggestion for improving weapon progression
- Replies: 39
- Views: 5788
- Fri May 14, 2004 9:34 am
- Forum: NS4 Ideas and Suggestions
- Topic: More Thoughts on NS4 Characters
- Replies: 15
- Views: 2649
Yeah some undeads play dirty and are reistant to everything!!! Anyway it's true that a fighter that fight a skeleton with a rapier should have chosen another class, but is also true that some critters are just immune/resistant to all my big hammer, my big sword, and my big (well maybe not so big.......
- Fri May 14, 2004 9:28 am
- Forum: NS4 Ideas and Suggestions
- Topic: An idea for city defence
- Replies: 12
- Views: 2023
I would just like to remember you that cityes aren't supposed to be invincibles fortifications that no one can even get near at. The biggest problem now is guards AI. Maybe some of them should be boosted a little. But A LITTLE. The biggest problem with invaders is that seems they like to kill quest ...
- Fri May 14, 2004 9:05 am
- Forum: General NS4 Discussion
- Topic: Nerfed Heal Kits are in!!!
- Replies: 21
- Views: 2333