Search found 67 matches

by LunarSquirrel
Wed Jun 02, 2010 3:15 am
Forum: Neversummer 4
Topic: The Real Trade Thread
Replies: 155
Views: 64745

Re: The Real Trade Thread

**EDIT** Death Rapier traded
by LunarSquirrel
Sat May 29, 2010 7:14 pm
Forum: General NS4 Discussion
Topic: Change to shifters (all shapes not just shifters)
Replies: 100
Views: 12086

Re: Change to shifters (all shapes not just shifters)

To address the multi-form question: Both Tep and Rufio are right and wrong. Akuma is my example. I've made a living in PvP lately switching between Drider and Tiger. In groups it's easier because chances are there's someone else to take the heat off me and I can run back shift, change shift, and com...
by LunarSquirrel
Sat May 29, 2010 2:34 pm
Forum: NS4 Ideas and Suggestions
Topic: Cleric domain: war
Replies: 60
Views: 9888

Re: Cleric domain: war

Someone Call the WAAAAAAmbulance for TC's lack of war domain, and the recent nerf, As you guys said to us when they changed EMA, RDD, etc, It happens Move on. Adding my generic "way to bring down the intelligence of this thread with your quote" comment as well. As for war domain...meh. If it were t...
by LunarSquirrel
Fri May 28, 2010 2:04 pm
Forum: General NS4 Discussion
Topic: Change to shifters (all shapes not just shifters)
Replies: 100
Views: 12086

Re: Change to shifters (all shapes not just shifters)

Let's not try to hide the white elephant in this room. This was a shifter nerf. Enough people complained, and TC got screwed: and to a certain extent, AO as well. Druid shapes got hit too but it doesn't carry anywhere near the implications that it does for Shifters/Dragons. But, as with most things ...
by LunarSquirrel
Tue May 25, 2010 2:30 pm
Forum: NS4 Ideas and Suggestions
Topic: Shifters Overpowered? Just Right? Glaring Weaknesses?
Replies: 158
Views: 21684

Re: Shifters Overpowered? Just Right? Glaring Weaknesses?

Good news is that if you have a shifter/good toon, you can probably solo 80% of levelling areas. - Mining Monk IMO, a build is overpowered when it defeats far greater numbers. - Mining Monk Way to blur the line between an obvious PvM statement and an obvious PvP statement. Well done. *EDIT* and bef...
by LunarSquirrel
Wed May 19, 2010 12:41 pm
Forum: NS4 Help and Support
Topic: Healing Kit Issue/question
Replies: 18
Views: 3236

Re: Healing Kit Issue/question

Some of my favorite toons are hipsers & hiders and I fully support the changes that have been made. As a player that subscribes to 'no chugging' magazine, there is no reason to remain stealthed while healing unless you are attacking a non-spotter and they managed to hit you inbetween one of your 10...
by LunarSquirrel
Mon May 17, 2010 5:56 pm
Forum: NS4 Help and Support
Topic: Uniques
Replies: 48
Views: 7052

Re: Uniques

I agree in voting that unique drops be kept as is.

They're unique for a reason. Let's keep it that way.
by LunarSquirrel
Sat May 15, 2010 9:56 pm
Forum: NS4 Help and Support
Topic: Uniques
Replies: 48
Views: 7052

Re: Uniques

Thanks for the answers from all. Very informative.
by LunarSquirrel
Fri May 14, 2010 10:54 pm
Forum: NS4 Help and Support
Topic: Uniques
Replies: 48
Views: 7052

Re: Uniques

Yes that's what he was saying. When the item is generated it is marked as unique, not when it's identified. Ok, I don't think you're understanding what I'm asking, so let me ask this question: When you give a shopkeeper an item to ID, does he give you back your item identified, or does the game tak...
by LunarSquirrel
Fri May 14, 2010 9:43 pm
Forum: NS4 Help and Support
Topic: Uniques
Replies: 48
Views: 7052

Re: Uniques

Out of curiosity, how are unique items working anyway? Any requests? 2. A player doesn't have to ID an items to become unique. My only gripe is that sometimes the unique system gives out crap/doesn't change an items property at all, I think the latter is due to the random property being rerolled as...
by LunarSquirrel
Fri May 14, 2010 2:16 pm
Forum: NS4 Help and Support
Topic: Uniques
Replies: 48
Views: 7052

Uniques

Just a couple questions regarding unique items, since I haven't seen the answers in print anywhere nor have people been able to answer them: 1.) Are uniques pre-determined the minute the monster spawns, when the loot bag appears, or does IDing the item trigger the unique chance? 2.) Does a player ha...
by LunarSquirrel
Sun May 09, 2010 2:14 am
Forum: General NS4 Discussion
Topic: Um sorry about that...
Replies: 3
Views: 781

Re: Um sorry about that...

Yes. Leaving us had no negative reprecussions at all. Cept we found out how to break into the roped off area, loot the prize box, and rig the RvB fighting in TM :)
by LunarSquirrel
Wed Apr 28, 2010 4:46 am
Forum: General NS4 Discussion
Topic: Goat chugging
Replies: 5
Views: 1447

Re: Goat chugging

Image
by LunarSquirrel
Tue Apr 20, 2010 10:55 am
Forum: NS4 Ideas and Suggestions
Topic: You be the dev: Word of Faith
Replies: 64
Views: 9489

Re: You be the dev: Word of Faith

That would fall in line with my testing. I believe the character I was fighting did not have blind fight.
by LunarSquirrel
Fri Apr 16, 2010 7:33 pm
Forum: NS4 Ideas and Suggestions
Topic: You be the dev: Word of Faith
Replies: 64
Views: 9489

Re: You be the dev: Word of Faith

So I used WoF quite a bit yesterday in testing as we had that huge 3-way battle in MA. Here are some observations from a 35/5 cleric split: *The miss chance was noticeable; mostly so when a toon stunned me immediately after I WoF'ed and combined with my current buffs made me a great deal unhittable ...

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