Search found 217 matches
- Fri Sep 03, 2010 8:16 pm
- Forum: NS4 Ideas and Suggestions
- Topic: Assassins
- Replies: 64
- Views: 10592
Re: Assassins
The problem with just scaling up hide/ms is that, yes, you can cornersneak like a god, but if they cover the corners, you can't do anything. I personally see nothing wrong with this, you have the corners covered? Well guess what it is tactics vs that toon, like every corner sneaker, not great in al...
- Thu Aug 26, 2010 6:34 am
- Forum: NS4 Ideas and Suggestions
- Topic: Blackguards
- Replies: 192
- Views: 32205
Re: Blackguards
I would have to agree if smite infidel was indeed used on NS4 being able to be obtained by any cleric with the right domain and CoT's then it would become a very very popular basis for a lot of builds and with the amount of damage that can be put out by smiters nasty. I simple meant in NWN1 in gener...
- Thu Aug 26, 2010 3:00 am
- Forum: NS4 Ideas and Suggestions
- Topic: Blackguards
- Replies: 192
- Views: 32205
Re: Blackguards
Of course the only real way that it would be "accurate" is if Smite Infidel was implemented in NWN1 which is unfortunate that it is not, but would put the debate over neutral CoT with smite evil to rest. Type of feat: Class Prerequisite: Cleric with Destruction domain, Divine champion level 3 Requir...
- Thu Aug 26, 2010 2:39 am
- Forum: NS4 Ideas and Suggestions
- Topic: Blackguards
- Replies: 192
- Views: 32205
Re: Blackguards
The Alignment of a CoT is very much a grey area unfortunately and it really depends on what school of thinking you apply. On one side it is based of the 3.5 edition Divine Champion with Minimum Requirements as follows: Base Attack Bonus: +7. Know (religion): 3 ranks. Feats: Weapon Focus (deity’s fav...
- Fri Aug 06, 2010 7:38 pm
- Forum: General NS4 Discussion
- Topic: Pickpocket Skill
- Replies: 28
- Views: 5397
Re: Pickpocket Skill
That's cool Lokey, if you want the skill disabled that is cool.
I was simply proposing an example of how it can be improved "if" you wanted the skill to stay in the game.
I was simply proposing an example of how it can be improved "if" you wanted the skill to stay in the game.
- Fri Aug 06, 2010 3:52 pm
- Forum: General NS4 Discussion
- Topic: Pickpocket Skill
- Replies: 28
- Views: 5397
Re: Pickpocket Skill
In base bioware I think interiors of coffers are not PP'able. And Korr is completely correct in what he says the more "junk" you have e.g gems, the higher the chance the PP'er will nab one of those and not something else, all that effort for a few gold or a lousy gem? Yeah but it is the theives life.
- Fri Aug 06, 2010 7:40 am
- Forum: General NS4 Discussion
- Topic: Pickpocket Skill
- Replies: 28
- Views: 5397
Re: Pickpocket Skill
I never once suggested reverting back to what it used to be. I completely agree that how it was was silly. What I am suggesting is a fair way of it being re implemented. Because quite frankly how it is at the moment, it may as well be disabled. And if they want to disable it that is fine, but consid...
- Fri Aug 06, 2010 6:18 am
- Forum: General NS4 Discussion
- Topic: Pickpocket Skill
- Replies: 28
- Views: 5397
Re: Pickpocket Skill
Cause trouble? No more then disarm does already.
Who needs a spotter? Person carrying the loot for the party will have to be a toon who defends against PP.
Sounds to me like you just don't want to have to defend against one more thing, so would prefer it to be broken
Who needs a spotter? Person carrying the loot for the party will have to be a toon who defends against PP.
Sounds to me like you just don't want to have to defend against one more thing, so would prefer it to be broken

- Fri Aug 06, 2010 5:08 am
- Forum: General NS4 Discussion
- Topic: Pickpocket Skill
- Replies: 28
- Views: 5397
Re: Pickpocket Skill
Not if a system is implemented to both boost the chance on the thieves side and boost the defense for person being stolen from, which means it can bring some skills into play that are at this present time useless, and a system should be put in place to exclude currently equipped items, for instance ...
- Fri Aug 06, 2010 4:37 am
- Forum: General NS4 Discussion
- Topic: Pickpocket Skill
- Replies: 28
- Views: 5397
Re: Pickpocket Skill
I am sure you would be able to PP something here and there, but here and I am sure this will get not even looked at except by other players who would like to see a change.
But hmm wait a sec weren't you wanting to come back and dev
But hmm wait a sec weren't you wanting to come back and dev

- Thu Aug 05, 2010 6:28 am
- Forum: General NS4 Discussion
- Topic: Discussion board for the Relic Event.
- Replies: 95
- Views: 13448
Re: Discussion board for the Relic Event.
As much as you disagree, there is still some choice in it. I used to have a big issue with pot chugging such like many of those posting here and in the past, but I realised if I didn't want to get angry I would have to either A) Just choose not to fight those players or (and preferably) B) Get over ...
- Thu Aug 05, 2010 2:15 am
- Forum: General NS4 Discussion
- Topic: Discussion board for the Relic Event.
- Replies: 95
- Views: 13448
Re: Discussion board for the Relic Event.
I personally do not use heal pots in PvP, but at the same time I don't hold it against someone for doing it. Honestly? It is a game, if it is not fun for you to fight someone who wants to chug down a million pots, don't PvP with them, it is all about choice, you choose to fight a known pot chugger, ...
- Wed Aug 04, 2010 2:37 pm
- Forum: General NS4 Discussion
- Topic: Pickpocket Skill
- Replies: 28
- Views: 5397
Re: Pickpocket Skill
Or atleast making the skill itself have something to do with it, my character might not be the most dexterious person in the world, but if I have spent my entire career focusing in that one skill, mastering it and all it's aspects, I think your skill should have some impact on the DC and/or checks m...
- Wed Aug 04, 2010 2:26 pm
- Forum: General NS4 Discussion
- Topic: Pickpocket Skill
- Replies: 28
- Views: 5397
Pickpocket Skill
The following changes have been implemented via script to curb the problems posed by the Pick Pocket skill. In general, these apply only to physical items and not gold. * The minimum delay between PP attempts has been extended slightly. * You cannot target corpses. * After an attempt, your action q...
- Wed Aug 04, 2010 2:13 pm
- Forum: NS4 Ideas and Suggestions
- Topic: Rakshasa nerf
- Replies: 77
- Views: 12335
Re: Rakshasa nerf
I don't really mind any nerf that happens honestly, the only thing I would like to see happen when it comes to nerf's though (unless it is something incrediably broken that is being nerfed) is some form of discussion. I mean the reason the server is still here after all these years is the player bas...