Search found 53 matches

by Ragnareith
Fri Feb 15, 2008 7:02 pm
Forum: NS4 Ideas and Suggestions
Topic: Controlling Summon Behaviour
Replies: 4
Views: 971

Controlling Summon Behaviour

Hi all, just a brief suggestion concerning the behaviour of summoned creatures with regard to their special abilities. Would it be possible (perhaps even through the existing Summon Focus Wand, expensive though it may be) to, at the player's discretion, deactivate the usage of all those things like ...
by Ragnareith
Sun Oct 28, 2007 6:29 pm
Forum: NS4 Help and Support
Topic: Auto Spell Feats
Replies: 2
Views: 838

Many thanks, your help is appreciated.
by Ragnareith
Sun Oct 28, 2007 2:09 am
Forum: NS4 Help and Support
Topic: Auto Spell Feats
Replies: 2
Views: 838

Auto Spell Feats

Hi, just asking for confirmation; is it possible to have the effects of two sets of 'auto spell feats' (ie. auto still and auto quicken) functioning in tandem? I heard somewhere that this isn't the case, and would like any confirmation anyone can give. Thanks.
by Ragnareith
Wed Oct 11, 2006 4:02 am
Forum: NS4 Ideas and Suggestions
Topic: Gate & Mords Sword
Replies: 8
Views: 975

Agreed, the durations of the highest level summon spells are a bit wimpy - and Dragon Knight or Mummy Dust aren't always easy to get immediately, depending on your build.
by Ragnareith
Mon Oct 09, 2006 4:14 am
Forum: General NS4 Discussion
Topic: Epic Mage Armor
Replies: 4
Views: 812

Interesting, I always thought the dodge cap was MEANT to be 20, but turned out to be 15. Might just be me though.
by Ragnareith
Fri Oct 06, 2006 4:12 am
Forum: General NS4 Discussion
Topic: Stonehold
Replies: 26
Views: 3163

Keep in mind that 40 or so is achievable, just takes a lot of primary casting stat boosting to get to. And yes, I too would be interested to see what this DC was.
by Ragnareith
Wed Oct 04, 2006 4:26 am
Forum: NS4 Help and Support
Topic: Computer problem
Replies: 11
Views: 1016

As a general warning, dust can be a major annoyance as well, although this'll really depend on where the computer is (like what region you live in, and where the computer physically is). My old power supply was choked with dust, and my comp just lost power repeatedly at random intervals - extremely ...
by Ragnareith
Tue Oct 03, 2006 2:54 am
Forum: NS4 Help and Support
Topic: Need advice on Wiz / Palemaster Building
Replies: 12
Views: 1375

10 wiz for a caster? Unadvisable - but it does scream insanity! It's going to be difficult getting spell durations up to scratch, especially early on. A more viable alternative, in my opinion, is 30 wiz and 10 PM, for the crit and sneak immunity. Trust me, it's all very well and good to say that you...
by Ragnareith
Mon Oct 02, 2006 4:20 am
Forum: NS4 Ideas and Suggestions
Topic: Saur'Rattan spawn time
Replies: 3
Views: 720

And difficult to boot - finished fighting him, looted his corpse and got blown up by an electrical trap on the chest But I agree, it can be painful when you're up to the final MA job quest, you've trekked all the way through difficult kobolds, and the boss just aint there because someone killed him ...
by Ragnareith
Mon Oct 02, 2006 4:17 am
Forum: General NS4 Discussion
Topic: UMD usefulness
Replies: 8
Views: 983

It's just a question, of course, of actually taking a class which can actually use UMD. Once you do have it, however, it's nice for using various manners of scrolls, Improved Invisibility and the Bigby variants especially. I remember a while back when I was defending Sleeth from Old Girdy, and she p...
by Ragnareith
Tue Sep 26, 2006 12:22 am
Forum: NS4 Help and Support
Topic: Drawn into combat
Replies: 3
Views: 504

Bioware's crappy implementation, I'm afraid. Using WASD to move is a failsafe method, ensuring you will always be moving when you want to be. Except when you get body-blocked into an area, but there's usually a way around, be it helball or fancy manouevering. To answer your question about being able...
by Ragnareith
Tue Sep 26, 2006 12:14 am
Forum: General NS4 Discussion
Topic: Devs vs DMs
Replies: 48
Views: 5501

Regardless, I'm going to be watching intently for the good ol' 'FLASH BANG!' I hope that grenade testing yielded good results :)
by Ragnareith
Mon Sep 25, 2006 8:12 am
Forum: General NS4 Discussion
Topic: Places to Get Good Xp..
Replies: 15
Views: 1934

What the NS guards lack in power they make up for in potion quaffing ability, so as to make anything short of death magic or knockdown spamming just not worth it. Go for the creatures, they don't pop potions with the maniacal frequency of city guards. Gnolls are excellent if you're a good melee surv...
by Ragnareith
Sun Sep 17, 2006 4:36 am
Forum: NS4 Ideas and Suggestions
Topic: MA and Travel
Replies: 19
Views: 2230

Seems that everyone thinks PM makes the Mystral Ascendancy the super-faction that has to be cut down. If I've missed the point, then please tell me. Seriously though - and if I'm going against the perceived balance here then I'm sorry - but a PM is not the be-all end-all. They have their weaknesses,...
by Ragnareith
Mon Sep 11, 2006 7:02 pm
Forum: NS4 Ideas and Suggestions
Topic: Pure Class Builds
Replies: 138
Views: 17628

Re: JURAT

lol ok then for some reason my wizzs pure get feats at 21.23,24,25,26,27,29,30,32,333 but that's as far as iv gone pure. but hey mabey the game likes me more than u Looks like it's working the following way: 21: Normal feat 23: Wiz epic bonus feat 24: Normal feat 25: Wiz NORMAL bonus feat 26: Wiz e...

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