would you like some cheese to go with your whine?
i mostly lurk here, but whenever i see a post by spura I know theres going to be a post bitching about the minutae of rules.
it obviously is distressing and pisses you off to play ns4, why not cut your losses and not play it?
Search found 16 matches
- Thu Sep 30, 2004 9:31 am
- Forum: NS4 Ideas and Suggestions
- Topic: What's with durations of 1 rd per level
- Replies: 2
- Views: 653
- Thu Sep 09, 2004 12:21 pm
- Forum: General NS4 Discussion
- Topic: druid/cleric is this a viable kit
- Replies: 9
- Views: 1331
why do you need true seeing from a domain? both cleric and druid have them normally, at least druids do. and there's an excellent helmet for legend lore, imbued mithril winged helm. I'd go with trickery or magic or something. Druid gets energy buffer so you don't need the protection domain for that...
- Tue Sep 07, 2004 11:59 pm
- Forum: General NS4 Discussion
- Topic: Still Spell Feat - What spells are available?
- Replies: 18
- Views: 1919
The only place I have had problems with pro vs evil/good not working is against the tree smashers, I think those giants are neutral and can hit you with their stun attack if you only use pro vs evil/good. I would add the following spells to your list of key spells: Eagles Splendor (Cats Grace) Sile...
- Tue Sep 07, 2004 5:53 am
- Forum: General NS4 Discussion
- Topic: Still Spell Feat - What spells are available?
- Replies: 18
- Views: 1919
Here is a few spells that do not need to be stilled unless the devs have changed a few things ;) Darkness Knock Light Mass Charm Mordekainen's Disjunction Polymorph Self Power Word Kill Power Word Stun Wail of the Banshee Word of Faith Warcry Flare True Strike Balagarns Iron Horn Amplify Etherealne...
- Tue Sep 07, 2004 5:49 am
- Forum: General NS4 Discussion
- Topic: Still Spell Feat - What spells are available?
- Replies: 18
- Views: 1919
Interesting choice of spells. Is protection vs evil and circle of protection stacking? Is clarity any good, the duration is only 1 turn or has this been changed? [EDIT] Nevermind, just read the spell description and it is 1 turn/level. There is no need to still warcry unless you want to use your le...
- Tue Sep 07, 2004 5:32 am
- Forum: General NS4 Discussion
- Topic: Is There A "Special" Greatsword?
- Replies: 2
- Views: 705
- Mon Sep 06, 2004 1:54 am
- Forum: General NS4 Discussion
- Topic: Still Spell Feat - What spells are available?
- Replies: 18
- Views: 1919
I have still spell on my Bard, and can cast everything in my spellbook at 1 circle higher. There were a couple of cantrips that don't show up - but they cast fine in heavy armor without it. Light springs to mind. Here's what I can remember that I have stilled, will be missing some: Mage Armor Resist...
- Fri Sep 03, 2004 6:03 pm
- Forum: General NS4 Discussion
- Topic: A few things noticed while playing a mage
- Replies: 69
- Views: 6610
Finally someone understands what this is all about. Spells with saves have to be better than 20d6(IGMS) to be useful. Bull. What did arcane casters do before SoU and the, let's face it overpowered, Issac's spells? Spamming Bigby's and IGMS is just the easy tactic, it does not mean that the other sp...
- Fri Sep 03, 2004 9:59 am
- Forum: General NS4 Discussion
- Topic: A few things noticed while playing a mage
- Replies: 69
- Views: 6610
I seem to remember this conversation 2 years ago on another server with clerics and harm. lets face it, nwn is not remotely balanced. it will never be remotely balanced. why not put together a char you enjoy playing instead of running through 20 odd variations in some trainer module to see which has...
- Tue Aug 31, 2004 10:45 am
- Forum: General NS4 Discussion
- Topic: A few things noticed while playing a mage
- Replies: 69
- Views: 6610
- Mon Aug 30, 2004 9:11 pm
- Forum: General NS4 Discussion
- Topic: Open Beta - playing or testing?
- Replies: 46
- Views: 12723
Starting Areas I tried: Last Alliance. Is pretty good mostly. Some of the sewers tend to be a little rough on non fighter classes as you enter and 6+ assorted beetles charge at you, and heaven help if a stink beetle is there. Perhaps a tunnel entrance near the barracks with a toned down area (baseme...
- Tue Aug 24, 2004 12:35 pm
- Forum: NS4 Ideas and Suggestions
- Topic: 24 hour quickie mart
- Replies: 10
- Views: 2053
- Mon Aug 23, 2004 12:32 am
- Forum: NS4 Ideas and Suggestions
- Topic: 24 hour quickie mart
- Replies: 10
- Views: 2053
24 hour quickie mart
There should be a chain of stores that stays open 24 hours a day, that maybe sells overpriced trinkets and will buy your stuff at 50% of the price the more reputable stores will pay, they could start in Avendell, and if successful branch out to other cities...
- Mon Aug 16, 2004 1:05 pm
- Forum: General NS4 Discussion
- Topic: Balance
- Replies: 32
- Views: 3584
2 or 3 damage against giants? I do 10 or so against them per hit at level 9. Sure i'm not a pure fighter, i'm a horribly gimped archer instead. If the bow isn't getting through to something I sling it across my back and pull out a slasher/smasher & shield combo. When I party up there I dont feel use...
- Fri Aug 13, 2004 8:40 pm
- Forum: General NS4 Discussion
- Topic: Beta Linux Client?
- Replies: 3
- Views: 496
Re: Beta Linux Client?
The beta linux client page only lists 1.62 beta.... does anyone know if there are any linux-specific patches that are coming with 1.64, whenever they are planning to release it? Specificly the reiserfs/2.6 issue? i had to move my dialog.tlk to a non-reiserfs partition (its now on a bsd box) and pla...