Search found 14 matches
- Wed Jul 07, 2004 11:41 pm
- Forum: NS4 Ideas and Suggestions
- Topic: Gold Sinks for the Economy
- Replies: 9
- Views: 1681
Gold Sinks for the Economy
I have been seeing alot of problems with an overflow of gold that is plaguing the server and decided that some brainstorming for gold sinks was in need. Here are what I came up with for possible sinks. Jobs or Training: As it stands now we have jobs where we do quests in order to gain permanent bonu...
- Mon Jul 05, 2004 1:06 am
- Forum: NS4 Ideas and Suggestions
- Topic: Possible Rewards for PK
- Replies: 5
- Views: 1143
Thats exactly why you impose a death penalty and also have them auto-rebind back to their home town shard. This will make abuse tough and extremely tedious. You can also add something called a "Trophy" which has been used on many MUDS. It basically makes the exp/points you get for killing the same p...
- Fri Jul 02, 2004 1:56 am
- Forum: General NS4 Discussion
- Topic: My two cents worth..........
- Replies: 18
- Views: 2786
I see Thar's point very clearly. In my opinion the game is a great game, the best NWN server out there as far as I am concerned. I realize they are developing this game as a hobby and for free. However, the whole point to making a Persistant World is to have people play it and in the long run if bug...
- Mon Jun 28, 2004 1:36 pm
- Forum: General NS4 Discussion
- Topic: Thanks to LadyC and DV
- Replies: 2
- Views: 573
Thanks to LadyC and DV
I justed wanted to thank LadyC and DV for keeping watch over the forums for us in a time of many bugs when the Devs seem to have disappeared. Had these two not been constantly answering questions and sharing any information they may have about the progress and problems of NS4 and the servers we woul...
- Mon Jun 28, 2004 3:29 am
- Forum: NS4 Ideas and Suggestions
- Topic: Any Change of an AI Fix for the Ancient Ones? - Fire Death
- Replies: 15
- Views: 3005
What needs to be done is make it so that your own faction guards cannot harm you or deal damage to you and you cannot harm or deal damage to them. If this is not coded you will never ever be able to aid your faction guards in fending off enemy factions that attempt to take over your town. You can tr...
- Tue Jun 22, 2004 12:12 am
- Forum: NS4 Ideas and Suggestions
- Topic: Possible Rewards for PK
- Replies: 5
- Views: 1143
Possible Rewards for PK
As it stands pkilling has no solid reward other than fun really. What NS needs is a reward system. They base their reward system on points that they receive when they kill a player. These points can be thought of as special experience points, like job points, except they only apply to gaining reward...
- Fri Jun 18, 2004 9:08 pm
- Forum: NS4 Ideas and Suggestions
- Topic: When Noobs attack lol... my solution }: )
- Replies: 58
- Views: 9430
NS4 is supposed to be a player killing module where factions battle one another. If a character is not strong enough or low level, then they should stick close to their faction headquarters so that they are not slain by enemy factions. All characters are free game if they are in an enemy faction. I ...
- Fri Jun 11, 2004 12:21 am
- Forum: General NS4 Discussion
- Topic: Timestop
- Replies: 30
- Views: 3869
A saving throw is not an incredibly bad idea. Once again people are trying to put common sense into a game by saying characters cannot break the laws of time. Common sense is not as important as game balance, never has been and never will be. That being said do not try and use common sense as an arg...
- Wed Jun 09, 2004 11:30 pm
- Forum: General NS4 Discussion
- Topic: EXP......
- Replies: 70
- Views: 8392
Life is not always fair sadly enough. From my experiences in my 15 years of text-based, browser-based, and graphical based mud experience I have found that games requiring and forcing people to group last longer than the ones that allow you to solo to the top. Penalizing you for soloing does not for...
- Wed Jun 09, 2004 4:33 pm
- Forum: NS4 Ideas and Suggestions
- Topic: Incremental Scale for ECL
- Replies: 20
- Views: 3632
A drow at level 40 will have an SR of 50, being as I have heard they modified the code to allow a higher than 32 SR. This being the base any level 30 caster or below will have to roll a natural 20 in order to effect that person with a spell. In a PVP environment that is an extremely useful ability. ...
- Wed Jun 09, 2004 4:25 pm
- Forum: General NS4 Discussion
- Topic: EXP......
- Replies: 70
- Views: 8392
- Mon Jun 07, 2004 9:48 pm
- Forum: NS4 Ideas and Suggestions
- Topic: Minor Armor Bug
- Replies: 4
- Views: 1226
- Mon Jun 07, 2004 4:18 pm
- Forum: NS4 Ideas and Suggestions
- Topic: Minor Armor Bug
- Replies: 4
- Views: 1226
Minor Armor Bug
In the initial stores when you speak with the armsmaster of a barracks they give you a list of generic items that you can purchase. When you bring up light armors, chain shirt is listed under these items but chain shirts are actually medium armor.
- Mon Jun 07, 2004 4:12 pm
- Forum: NS4 Ideas and Suggestions
- Topic: Incremental Scale for ECL
- Replies: 20
- Views: 3632
The racial ECL is meant to be a hindrance and a challenge for experienced players. It is not meant to be easy and they should not receive special treatment. Many players will find the leveling tedious and time-consuming but if they cannot handle it, then they need to make a human that levels normally.