Search found 118 matches
- Mon Jun 05, 2006 4:55 am
- Forum: NS4 Help and Support
- Topic: shifter builds
- Replies: 20
- Views: 2811
ok thanyou, any hints on what very specifically means ?? :-) I need helm MAN! or should i just delete the toon ? I would say decide in advance what shape you wish to specialize in and pick weapon focus, improved crit and such in that particular shapes weapon. Put all ability points in the stat that...
- Sun Jun 04, 2006 1:31 pm
- Forum: General NS4 Discussion
- Topic: Leto subraces
- Replies: 26
- Views: 3535
- Thu Apr 13, 2006 4:09 am
- Forum: NS4 Help and Support
- Topic: PaleMasters with death domain cleric level
- Replies: 5
- Views: 1047
When your summon get +12 in str, dex and con and you cannot buff these stats anymore. I have heard that the number of palemaster levels also have an effect as increasing fx. AC and cold damage.JesterOI wrote:How do you know when you hit max unless you check every time something is supposed to boost?
- Wed Apr 12, 2006 6:50 am
- Forum: NS4 Help and Support
- Topic: bigby
- Replies: 29
- Views: 3633
I think bigbys has been changed here in NS4 to follow the pnp D&D rules. and you will need a high str and preferable be size large to win the grapple check. Do not think discipline is used at all. I seem to rememeber that I could use my shifter to turn into a minotaur whom is large to escape being k...
- Fri Mar 10, 2006 3:15 am
- Forum: NS4 Ideas and Suggestions
- Topic: CR rework
- Replies: 13
- Views: 1387
I like the frozen skeletons as they are easy for a cleric and I like the idea of having areas that are easy for some classes and hard for other classes. It helps prevent the same cheesy builds from soloing every area on the server. It would be great to have a few areas that requires a rogue to compl...
- Sat Feb 25, 2006 9:10 am
- Forum: General NS4 Discussion
- Topic: Updated content woot!
- Replies: 66
- Views: 7221
I am glad that this has changed. I stopped defending my faction as I got tired of loosing my weapon all the time, it is only fun for the ones that disarm and not the ones that continually loose their weapons. I do rarely use that many points in discipline and as a result stay away from the infamous ...
- Fri Feb 10, 2006 6:51 am
- Forum: General NS4 Discussion
- Topic: Saving Your Character
- Replies: 5
- Views: 803
- Fri Feb 03, 2006 3:40 am
- Forum: NS4 Help and Support
- Topic: heal, harm, raise and undead
- Replies: 5
- Views: 871
I have seen my cure serious wounds (only 5 level cleric) sometime do 42 and once only 1 damage to undeads. It looks like there is a chance that your cure spell is not doing much damage, maybe the undeads got a save against it or the damage depend on how well you hit it. Need to find me some living c...
- Thu Feb 02, 2006 7:39 am
- Forum: NS4 Help and Support
- Topic: Epic Spell Focus
- Replies: 23
- Views: 3599
- Wed Feb 01, 2006 3:32 pm
- Forum: NS4 Help and Support
- Topic: Epic Spell Focus
- Replies: 23
- Views: 3599
- Sun Jan 29, 2006 9:50 am
- Forum: NS4 Help and Support
- Topic: Druid summon loose bonuses when entering combat
- Replies: 11
- Views: 1563
This one has had me a bit stumped (and another project keeping me very busy) but you've just given me an idea as to what might be causing this issue. Many thanks I'll look into it - no promises as to when right now though. Thanks for the quick reply and for updating the summons, look forward to see...
- Sun Jan 29, 2006 8:29 am
- Forum: NS4 Help and Support
- Topic: Druid summon loose bonuses when entering combat
- Replies: 11
- Views: 1563
Hi Zing Can you give a small update on when this will be fixed? Maybe just remove the temporary hitpoints to start with. For example all my druids summons including the epic dragon knight get temporary hit points and all summon bonuses including stat bonus and ac bonus is lost when the temporary hit...
- Sun Jan 29, 2006 3:19 am
- Forum: NS4 Ideas and Suggestions
- Topic: shibby on the power building
- Replies: 11
- Views: 1347
- Sat Jan 28, 2006 4:38 pm
- Forum: General NS4 Discussion
- Topic: Current Sticky
- Replies: 21
- Views: 2483
- Sat Jan 21, 2006 9:14 am
- Forum: NS4 Help and Support
- Topic: Druid summon loose bonuses when entering combat
- Replies: 11
- Views: 1563
AHA, think I have found out why the bonuses disappear. The bonuses are lost when the extra temporary hitpoints gained from summoning a lower level summon drop below its max hitpoint. My 13 level cleric experience the same if using low level monster summon that gain the temporary hitpoints. Summons w...