Search found 58 matches

by BaconStrip
Mon Aug 09, 2004 1:09 am
Forum: General NS4 Discussion
Topic: After the panic... the summons changes
Replies: 37
Views: 4662

If you have the extra pre-epic proficiencies (which you should, after all, a level 20 human wizzie gets what? 11 or so...), think about investing points into expertise and improved expertise Last time I tried using expertise on a wiz, expertise was disabled while casting spells. Every mod I've play...
by BaconStrip
Sun Aug 08, 2004 2:59 pm
Forum: General NS4 Discussion
Topic: After the panic... the summons changes
Replies: 37
Views: 4662

Re: Equal??

Tapit wrote:...the neighbor has a Jaguar and I have a Yugo, life is not fair. IF you do not like something, find a way to counter act it.
Are you telling me to steal my neighbors car?
by BaconStrip
Sat Aug 07, 2004 4:39 pm
Forum: General NS4 Discussion
Topic: After the panic... the summons changes
Replies: 37
Views: 4662

Losing summons isn't all that bad for a wizzy if you use the right build. If you have the extra pre-epic proficiencies (which you should, after all, a level 20 human wizzie gets what? 11 or so...), think about investing points into expertise and improved expertise. Considering you won't have any sum...
by BaconStrip
Fri Jul 09, 2004 9:50 pm
Forum: General NS4 Discussion
Topic: Emperor Okie Dead =)
Replies: 23
Views: 3453

Call him a liar, he has every right to post the proof. I'd say he is in the right, okies are in the wrong. What an unusual position for you guys.....
by BaconStrip
Mon Jul 05, 2004 6:46 pm
Forum: NS4 Ideas and Suggestions
Topic: Bounty on Top 5 Most Wanted by each faction?
Replies: 11
Views: 2488

An interesting concept, but you run into the problem of exploitation. This would allow two low levels to level really high in no time. For Example: Make one a sorc, the other a fighter, the fighter kills the sorc several (read LOTS) tims, then lets the sorc win once - Boom, the sorc levels huge. Th...
by BaconStrip
Sun Jul 04, 2004 3:35 am
Forum: NS4 Ideas and Suggestions
Topic: Bounty on Top 5 Most Wanted by each faction?
Replies: 11
Views: 2488

I think killing players should build up bounty tokens on you. Each bounty token is worth a certain amount of xp and when you are finally killed by another player, that player gets the xp value of all the tokens and you (the pked) lose that amount of xp. That would pretty much resolve all the problem...
by BaconStrip
Sun Jul 04, 2004 3:20 am
Forum: NS4 Ideas and Suggestions
Topic: cleric restrictions
Replies: 48
Views: 8484

Does anyone else get tired of the old cleric stereotypes? I for one was pleasantly suprised when I found a cleric in NWN could use any weapon they wanted. Blunt weapons always seemed a strange restriction seeing as caving in a skull with blunt steel would make an enemy just as dead as running them ...
by BaconStrip
Sun Jul 04, 2004 3:14 am
Forum: NS4 Ideas and Suggestions
Topic: cleric restrictions
Replies: 48
Views: 8484

Limiting choices has the effect of nerfing a class, that is true. But it also has a way to suck all the variety out of character builds. I play on a server where the only weapons that can dev crit are a select few 2 handed weapons. Guess which weapons every fighter in the game carries? They also ins...
by BaconStrip
Sun Jul 04, 2004 3:03 am
Forum: General NS4 Discussion
Topic: PK/PvP, Any CoC on this one?
Replies: 25
Views: 3525

only thing worse than people whining is people whining about whining. I believe the two of us who were "whining" were really just trying to get a handle on how PvP has been working in NS4. All the contructive posts about our whining have been really helpful. :roll: i'm not whining, i'm laughing at ...
by BaconStrip
Sun Jul 04, 2004 2:44 am
Forum: General NS4 Discussion
Topic: Casters Beware!!! The Death of Death Magic and Casters
Replies: 61
Views: 7031

Well, I learn something new every day (Spura) I'm not sure where I got the idea from that a school would add +2 to DC... however that just makes the situation worse... so now it would appear that the maximum DC (as best I can calculate) is 45. That's very beatable on a regular basis. Poor casters. ...
by BaconStrip
Sun Jul 04, 2004 2:35 am
Forum: General NS4 Discussion
Topic: p/k'ing
Replies: 18
Views: 2928

LOLz, this mod still exists? I went on tonight for the first time since my last post on this forum (2 months ago?), and there were 11 people on a server that holds 64. Used to be hard to get a spot on the server on a Saturday night, but geez. The server I play on now was packed till 3 in the morning...
by BaconStrip
Sat Jun 05, 2004 3:05 pm
Forum: NS4 Ideas and Suggestions
Topic: Heal
Replies: 18
Views: 3343

Bob wrote:Two things -

Any chance you folks might consider allowing high Heal skill characters to rez using healing kits (maybe 1x/day at 30, 2x/day at 40, 3x/day at 50, etc)?
LOLz, bandaids bringing people back to life...
by BaconStrip
Sat Jun 05, 2004 2:59 pm
Forum: NS4 Ideas and Suggestions
Topic: Heal
Replies: 18
Views: 3343

The purpose of nerfing heal in 3.5 edition was to put some value on higher level spells. A level 6 spell shouldnt be the end all be all spell forever. Hypothetically an epic cleric would need to invest time and money in creating an epic healing spell. Um...time and money? Think your confusing how a...
by BaconStrip
Fri Jun 04, 2004 7:22 pm
Forum: General NS4 Discussion
Topic: Small Rant - Death spells
Replies: 45
Views: 5892

LOLz, wait till everyone and their mother hits epic when epic spell focus and epic INT and CHA come into play. You will undoubtably see some DCs in the mid 40s before this is all over. I agree, casters are the way to go in this mod, and every other mod for that matter.
by BaconStrip
Fri Jun 04, 2004 7:17 pm
Forum: General NS4 Discussion
Topic: PvP against enemies
Replies: 18
Views: 2767

Meh, you decided a long time ago to have "okie" in your name. Maybe you are a friendly player, but from what I have seen of your clan, you guys hog all the good xp spots and slay anyone (even fellow faction members) who try to level up in those spots, one of your "impossible"-rated clan members foll...

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