Search found 159 matches

by sep caldessian
Mon Nov 08, 2004 10:59 pm
Forum: General NS4 Discussion
Topic: The Amazing Nomius Phasha! - UPDATE!
Replies: 17
Views: 3639

The majority of the player base is just puke. I know theres alot of good players still around and i dont group you in with the puke, but i'd say a good 90% of the players are nothing but metagaming children. i could not have said this better myself... glad someone finally realizes it i was saying t...
by sep caldessian
Thu Oct 21, 2004 3:54 pm
Forum: NS4 Ideas and Suggestions
Topic: 2 shifter thoughts
Replies: 31
Views: 4508

DEVS:

Is there going to be a work-around for spamming IKD to get a higher AB, or is that considered a compliment to the shifter class since there are no shifter/monks allowed (whic is fine by me).
by sep caldessian
Tue Oct 12, 2004 10:55 am
Forum: General NS4 Discussion
Topic: Reason's why people leave neversummer and never come back!
Replies: 36
Views: 5142

i wouldnt leave just yet..there are more good people against pking then are for it..once the high level areas are added the pkers you see today wont dare show their faces. im sure that when ns4 is out of beta, a lot of people will come back to check it out. im just hoping some of whats been brought...
by sep caldessian
Thu Sep 30, 2004 11:14 am
Forum: NWN Discussion
Topic: Anyone miss Ns3 gameplay?
Replies: 21
Views: 13062

I've been playing on NS 4 for a few months and made about 15 characters from different factions and levels. I'm not a heavy RPer by any stretch of the imagination and realise that as a beta world alot of the nuances of quests and fleshing out NPCs is some time away. As a perspective I played for a ...
by sep caldessian
Fri Sep 24, 2004 10:39 am
Forum: NS4 Ideas and Suggestions
Topic: Elimination of Cheese Builds
Replies: 44
Views: 9624

Limiting the skill points per class level would seriously dampen much of the creativity that is possibly in NWN... if removing the skill dump 'feature' in NWN dampens much of the creativity in one's build, then one is not very creative to begin with. maybe youre reffering to a creative manipulation...
by sep caldessian
Fri Sep 24, 2004 10:35 am
Forum: General NS4 Discussion
Topic: Assassin Death attack.
Replies: 16
Views: 2432

there are only a handful of servers using PRC and most of them arent to my liking. i do use it in all my single-player modules, the duelist is a favorite along with samurai, arcane trickster, and real assassin.
by sep caldessian
Thu Sep 23, 2004 4:34 pm
Forum: General NS4 Discussion
Topic: Assassin Death attack.
Replies: 16
Views: 2432

Well, that stinks. Guess my assassin will have to stay away from trying to sneak up on monks :). One other question, if it's a mind-affecting effect, why is it a Fort save instead of a Will save? Some weird idea of NWN, or was it changed in NS4. Thanks for the quick response. because bioware didnt ...
by sep caldessian
Thu Sep 23, 2004 3:46 pm
Forum: General NS4 Discussion
Topic: Assassin Death attack.
Replies: 16
Views: 2432

level 20+ monks are immune to mind-affecting spells/effects.
by sep caldessian
Mon Sep 20, 2004 5:08 pm
Forum: NS4 Ideas and Suggestions
Topic: artifacts, a nice way to boost pvp action
Replies: 16
Views: 2777

If you want to spice up PvP, add a scoreboard or bounty system. Or make the death penalty from PvP mean something rather than a quick trip back to your bind point. thats the key, right there. Making the death penalty more severe for PVP will only increase the level of grief PVP, something the serve...
by sep caldessian
Thu Sep 16, 2004 11:00 am
Forum: NS4 Ideas and Suggestions
Topic: artifacts, a nice way to boost pvp action
Replies: 16
Views: 2777

Zhorn wrote:
If you want to spice up PvP, add a scoreboard or bounty system. Or make the death penalty from PvP mean something rather than a quick trip back to your bind point.
thats the key, right there.
by sep caldessian
Fri Sep 03, 2004 7:15 pm
Forum: General NS4 Discussion
Topic: A few things noticed while playing a mage
Replies: 69
Views: 6942

a lot of NS regulars have left. some will come back when NS4 is out of beta, some wont. i dont think its unreasonable to be in this type of a beta mod, where everything is being re-tooled from the ground up, and offer up suggestions on balance. the forums are a place for discussion and sharing of vi...
by sep caldessian
Fri Aug 27, 2004 10:57 am
Forum: General NS4 Discussion
Topic: Enough Whining already
Replies: 13
Views: 2126

people are just tired of this beta, with seemingly no forward progress. they want to play the game and their characters, not test the beta. and someone else mentioned this and ill chime my co-sign on it: NS4 really isnt out of alpha yet. saying this mod is in beta is a huge leap.
by sep caldessian
Tue Aug 24, 2004 2:06 pm
Forum: NS4 Ideas and Suggestions
Topic: Dwarf Subraces: Three Proposals
Replies: 10
Views: 2208

HealingBreeze wrote:Nice ideas, but since you must choose a basic race before a subrace, is it even possible to remove character feats like Battle Training and Stonecunning?
you can just add in penalties to the subrace to offset the inherent bonus.
by sep caldessian
Tue Aug 24, 2004 1:29 pm
Forum: NS4 Ideas and Suggestions
Topic: PVP Rules
Replies: 5
Views: 1347

i agree, the whole..."when is dead really dead?" question that no one can have a good answer for. obviously the only "real" way to do it is to roll up a new character on death, but i doubt anyone here would want that. aside from that, heavy XP penalties and/or a fugue plane would closer simulate fal...
by sep caldessian
Tue Aug 24, 2004 1:24 pm
Forum: General NS4 Discussion
Topic: Enough Whining already
Replies: 13
Views: 2126

the problem with ns4 isnt the module, the server, or the development. the problem lies in the playerbase. i shouldnt need to explain further.

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