Search found 49 matches
- Wed Jun 16, 2004 12:33 am
- Forum: NS4 Ideas and Suggestions
- Topic: Silent Running
- Replies: 12
- Views: 2199
- Wed Jun 02, 2004 3:23 am
- Forum: NS4 Ideas and Suggestions
- Topic: Balancing weapons better
- Replies: 10
- Views: 3394
Thanos suggestion sounds like a good idea. I doubt that it completely solves the problem with shields being overly powerful (they really should have less boni than armor, but I'm getting a bit off topic here), but it's a step in the right direction and seems rather well-balanced. Although I have the...
- Sat May 29, 2004 7:50 pm
- Forum: General NS4 Discussion
- Topic: Physical resistances..too much of it?
- Replies: 38
- Views: 4205
- Sat May 29, 2004 7:43 pm
- Forum: General NS4 Discussion
- Topic: patch 1.63 oh boy i am excited
- Replies: 19
- Views: 2392
- Fri May 28, 2004 2:28 am
- Forum: General NS4 Discussion
- Topic: A new faction idea for novice protection
- Replies: 11
- Views: 1472
Since there's no xp penalty for being pkilled, I don't see a big problem with it. Also so far I haven't seen a malicious attitude here where higher levels alk around killing newbies. The few times where I've been pkilled by high levels were by accident (area spells) and the killers were very nice an...
- Fri May 28, 2004 2:17 am
- Forum: NS4 Help and Support
- Topic: Spell Resist Question
- Replies: 10
- Views: 1544
- Fri May 28, 2004 2:12 am
- Forum: General NS4 Discussion
- Topic: Im curious about drow
- Replies: 16
- Views: 2087
- Thu May 27, 2004 7:16 pm
- Forum: NS4 Help and Support
- Topic: Spell Resist Question
- Replies: 10
- Views: 1544
- Sat May 22, 2004 12:39 am
- Forum: General NS4 Discussion
- Topic: RFC: Proposed Class Changes
- Replies: 58
- Views: 14729
Also, if we're adding Clang's suggstion of ensuring that there are enough levels left, why force people to take those 5 or 10 levels in a row? We could just put in a level check to make sure that they have to take them sometime. Then the monk, paladin, monk, paladin .. levelling style would be possi...
- Sat May 22, 2004 12:34 am
- Forum: General NS4 Discussion
- Topic: RFC: Proposed Class Changes
- Replies: 58
- Views: 14729
Sounds good to me, wether it be 5 levels or 10. Considering that there will be 40 levels total for only 3 classes max, 10 levels seems still reasonable. Also should put in the check Clang suggested. Making it a requirement for all classes seems unreasonable to me, most classes don't get huge boni on...
- Wed May 19, 2004 9:18 am
- Forum: NS4 Ideas and Suggestions
- Topic: Great Stat Feats and Sub Races
- Replies: 3
- Views: 775
- Sun May 16, 2004 6:54 am
- Forum: NS4 Ideas and Suggestions
- Topic: Important Npc's dying
- Replies: 13
- Views: 1881
- Sun May 16, 2004 6:37 am
- Forum: General NS4 Discussion
- Topic: Level loss from death - good or bad?
- Replies: 27
- Views: 2748
I didn't really see the spell gaining exploit as the main problem with level loss, but simply the frustration of losing a level just to having to gain it again (and levelling up is a pain in the .. apart from the xp gaining problem). At least as a low level drow it's very hard to gain any xp in the ...
- Sat May 15, 2004 8:13 pm
- Forum: NS4 Ideas and Suggestions
- Topic: Spell Immunity
- Replies: 8
- Views: 1473
I wouldn't go with complete immunity to either melee or magic, but a high resistance would make sense, 75% or something. Sounds good to me.. party party party.. I can almost imagine a big battle where half of the mobs are magic resistant and the other half physical resistant - so you need a well-ba...
- Sat May 15, 2004 8:02 pm
- Forum: NS4 Ideas and Suggestions
- Topic: Server Economy Items and Balance
- Replies: 15
- Views: 2754
I have the same impression as far as economy is concerned: Too much good gear is dropped. I stopped looting anything long ago after some friendly players just gave me 100k gold each. So now I also just give away gold whenever someone needs any, since I have more than I can possibly spend at my level...