lmaodeathdearler1 wrote:hehe, terminal is a newcomer. i know i've been around since ns4 opened up and terminal has been terrorizing since then.
Search found 198 matches
- Thu Jan 13, 2005 10:52 pm
- Forum: General NS4 Discussion
- Topic: Candlelight vigil
- Replies: 24
- Views: 3555
- Mon Nov 29, 2004 12:29 am
- Forum: General NS4 Discussion
- Topic: I'll be coming back soon
- Replies: 17
- Views: 3147
- Sat Nov 27, 2004 1:29 am
- Forum: General NS4 Discussion
- Topic: I'll be coming back soon
- Replies: 17
- Views: 3147
- Sat Jul 10, 2004 5:41 pm
- Forum: General NS4 Discussion
- Topic: Spells changed?
- Replies: 8
- Views: 1488
could darkfire be changed so it still made your magical weapons look cooler without giving actual damage bonuses? :P i think spells like greater magic weapon should be usable on magical weapons (i don't have the PnP books with me but I thought spells like this subsumed all the magical properties the...
- Thu Jul 08, 2004 10:49 pm
- Forum: General NS4 Discussion
- Topic: what is wrong with you people?!
- Replies: 38
- Views: 5061
i really think the answer should be in game policing by people who want to. if there are a few people that consistently grief, there should be a few people who spend the time to get to higher levels then decide that griefing isn't cool, and bitchslap (or at least occupy) the griefers. i tried to get...
- Tue Jul 06, 2004 10:59 am
- Forum: NS4 Ideas and Suggestions
- Topic: Katanas
- Replies: 10
- Views: 1731
i thought [censored] swords could be wielded two-handed with the martial proficiency feat and one-handed with the exotic proficiency feat. and i don't think it really makes sense to wield one-handed things like longswords in two hands, that isn't what they were designed for and it would be a clumsy ...
- Thu Jun 24, 2004 3:17 am
- Forum: NS4 Ideas and Suggestions
- Topic: (Greater) Sanctuary Fix without Gimp
- Replies: 9
- Views: 1928
so i've never played in a mod with the generic, canned bioware version of GS, but isn't it at least semi safe to assume the canned version works like etherealness is supposed to? ok i guess it is a bit much to expect from bioware, so if that is not the case, ignore the rest of the post, but if it is...
- Thu Jun 24, 2004 3:11 am
- Forum: NS4 Ideas and Suggestions
- Topic: Titles (a possible can of worms...)
- Replies: 3
- Views: 1118
sounds like a good idea, but i like handpicking me character's names, and i don't really want some algorithm tacking on some bulky title on the end of it. For instance, Muhammed Ali (sorry about the spelling) could be a cool name for a monk. Muhammed Ali the Paragon? Just doesn't sound quite so fun ...
- Fri Jun 18, 2004 8:37 pm
- Forum: NS4 Ideas and Suggestions
- Topic: cleric restrictions
- Replies: 48
- Views: 8455
- Wed Jun 09, 2004 8:58 pm
- Forum: General NS4 Discussion
- Topic: All 4 servers up again
- Replies: 10
- Views: 1928
if they have a wipe it would have to be well before releasing the high level areas or well after, otherwise there would be tons of low levels and noone to test the new areas. my uneducated, uninformed guess is a wipe if they hafta make any major database changes, if there is a sweeping change in the...
- Thu May 27, 2004 8:21 pm
- Forum: General NS4 Discussion
- Topic: A new faction idea for novice protection
- Replies: 11
- Views: 1731
heh i tried founding something like this (cept without the fees) about a week ago, but i dont know what happened to it cuz i couldn't play NWN at the time and just reinstalled it yesterday. newbs arent exactly gonna be able to pay fees that make it worth the high level char's time, instead we should...
- Tue May 25, 2004 11:46 pm
- Forum: NS4 Ideas and Suggestions
- Topic: Content Possibility
- Replies: 15
- Views: 2533
- Sun May 23, 2004 12:10 am
- Forum: NS4 Ideas and Suggestions
- Topic: A plea to un-nerf
- Replies: 45
- Views: 7749
i'm gonna give an example from art that illustrates the point of this: when michelangelo was making his sculpture David, it was not a nerf to chisel off a little section below the right pec to make the piece more balanced as an artistic whole. (don't have any clue about David by the way so if the ri...
- Fri May 21, 2004 11:55 pm
- Forum: General NS4 Discussion
- Topic: RFC: Proposed Class Changes
- Replies: 58
- Views: 15930
- Fri May 21, 2004 11:33 pm
- Forum: General NS4 Discussion
- Topic: RFC: Proposed Class Changes
- Replies: 58
- Views: 15930
it does not make sense to do with the more generic classes like fighter, rougue, etc. the purely purely physical classes without unique skills or abilities don't really jive with the idea of forcing a character to dedicate a whole chunk of their leveling, etc because those are the kind of things tha...