Search found 32 matches
- Thu Nov 09, 2006 10:20 am
- Forum: Neversummer 3.5 General Discussion
- Topic: NWN 2 :Forgotten Realms
- Replies: 28
- Views: 10298
- Wed Nov 08, 2006 8:45 am
- Forum: Neversummer 3.5 General Discussion
- Topic: NWN 2 :Forgotten Realms
- Replies: 28
- Views: 10298
Just a response to the first post, which seems dreadfully negative. I have been playing NWN2 since release and had no trouble installing, no crashes, and the few bugs I did run into, were trivial. I have run the game on three computers ranging from lowend to midrange to highend, only the lowend one ...
- Thu Feb 16, 2006 9:36 am
- Forum:
- Topic: Character Stats by level...my favorite builds
- Replies: 21
- Views: 3156
Well, a high spot allows you to see ... traps before you run over them. I believe you are thinking of Search for Traps, not Spot. I am also not certain if it would allow you to see creatures who turn invisible ; wouldn't that be True Seeing? Spot is for Hidden Creatures only I thought, not traps or...
- Thu Feb 16, 2006 3:37 am
- Forum:
- Topic: Character Stats by level...my favorite builds
- Replies: 21
- Views: 3156
Hi, I am not too familiar with the higher level areas of NS. What is the value of Spot on Neversummer? Also I am curious about Epic Damage Reduction. Given all of the various resists on gear, is 9/- pretty useful still or is it "overridden" by gear resists (I know immunities stack and am interested ...
- Sun Feb 12, 2006 11:47 am
- Forum: Tweaks and mod updates
- Topic: (very minor) price bug
- Replies: 0
- Views: 2427
(very minor) price bug
Not sure if it is better to list here or in Help/Support forum. The high elf mage (vendor) in Deep Woods sells Heal pots, singles for 4k and 5-packs for 198K but I am pretty sure there is a decimal point error in the latter one, and that it should be 19K. I assume this zone gets visited by devs when...
- Mon Feb 06, 2006 11:45 am
- Forum: Neversummer3.5 North
- Topic: Is North downtime related to server reset?
- Replies: 1
- Views: 1191
Is North downtime related to server reset?
Last night at midnight pst (I think it was) server did its normal reset and never came back up for some 6 hours. Then at last it came up for maybe an hour but as soon as it did the normal 8am reset, it stayed down again. Just wondering if there is some glitch in the resets that prevents it coming ba...
- Mon Feb 06, 2006 3:39 am
- Forum: NS3.5 Ideas and Suggestions
- Topic: About stuff.
- Replies: 24
- Views: 5586
ac over 100 is VERY rare, mid 90's is more common (after ie).... and yea that builds pretty good its loookin like... if u could squeeze imp ex into it it could be awesome.... I am not sure if you meant my RDD, Zia; she definately has improved expertise (that's a "must have" for me) which currently ...
- Sun Feb 05, 2006 8:15 pm
- Forum: NS3.5 Ideas and Suggestions
- Topic: About stuff.
- Replies: 24
- Views: 5586
It is not unheard of having a strength build reaching an AC of 80 if built properly. . Yah, I am just a newb at builds but my strength character Zia on North (bard-RDD-fighter) has 73AC at the moment, that's all in giant/enslaved gear, no G1/NS gear, and about level 36 now. So I wouldn't doubt +7AC...
- Sun Feb 05, 2006 11:59 am
- Forum: NS3.5 Ideas and Suggestions
- Topic: About stuff.
- Replies: 24
- Views: 5586
I have two fighter hybrids I usually play on various servers, one a generic STR build (bard-RDD-fighter with [censored] sword) and the other a DEX (sometimes rogue-fighter-WM with kukris, or sometimes rogue-monk-fighter). I really enjoy the STR one and usually take it to 40 first, its a much more ca...
- Sat Feb 04, 2006 3:13 am
- Forum: NS3.5 Ideas and Suggestions
- Topic: Something other than helms
- Replies: 12
- Views: 3415
I would also love some sort of helm that allows the face & hair to show. Also, is there an NPC that will modify helms, I don't see helms as one of the choices in Crafting menu though I have seen it as an option in other mods. Is player armorcrafting the only way to modify body armor styles or is the...
- Thu Feb 02, 2006 4:09 pm
- Forum: Tweaks and mod updates
- Topic: Question re: Enchanted Forest?
- Replies: 16
- Views: 9849
- Wed Feb 01, 2006 4:06 pm
- Forum: Tweaks and mod updates
- Topic: Question re: Enchanted Forest?
- Replies: 16
- Views: 9849
Also, could you consider maybe whether Strydurr needs to have his full heals limited? I've counted him doing more than 8 full heals on two different times now. He wasn't too bad on East, where my character in late teens had good gear, but on North my level 18 could barely handle him. I think 3 or 4 ...
- Tue Jan 31, 2006 12:47 pm
- Forum: Neversummer 3.5 General Discussion
- Topic: Question re: crit immune mobs
- Replies: 18
- Views: 5215
- Tue Jan 31, 2006 9:58 am
- Forum: Neversummer 3.5 General Discussion
- Topic: Question re: crit immune mobs
- Replies: 18
- Views: 5215
Thanks for the very detailed build plan. I decided to go for something different although I might try that one next (I prefer melee oriented builds, to caster hybrids). Maybe you can tell me if it looks workable, I worked it out on the dojo server and it is 14 fighter/7 WM/19 rogue with Epic Dodge a...
- Mon Jan 30, 2006 12:57 pm
- Forum: Neversummer 3.5 General Discussion
- Topic: Question re: crit immune mobs
- Replies: 18
- Views: 5215
I tried running it thru an offline character builder and it did let me choose a second weapon of choice at 13WM. Interestingly to me, I tried a halfling and if I hold the kama in mainhand and kukri offhand, I still get the 6 attacks per round mainhand with kama, and two offhand with kukri. For some ...