I have looked into the dev crit and unless I am missing something, that is hard coded. We can either turn it off or on based on the requirements to get it.
Maybe Pros or Flailer can look and see if anything is posible.
Search found 8 matches
- Sun Mar 19, 2006 10:28 pm
- Forum: Tweaks and mod updates
- Topic: Strength Tweaks
- Replies: 84
- Views: 36932
- Fri Mar 17, 2006 11:49 am
- Forum: Tweaks and mod updates
- Topic: Strength Tweaks
- Replies: 84
- Views: 36932
- Tue Mar 14, 2006 7:53 pm
- Forum: Neversummer3.5 East
- Topic: i need help
- Replies: 9
- Views: 3178
- Mon Feb 27, 2006 7:17 pm
- Forum: Tweaks and mod updates
- Topic: AA death arrow
- Replies: 8
- Views: 5787
- Sat Jan 28, 2006 7:20 pm
- Forum: Neversummer 3.5 General Discussion
- Topic: Question re: crit immune mobs
- Replies: 18
- Views: 5203
- Fri Jan 13, 2006 5:46 pm
- Forum: Neversummer 3.5 General Discussion
- Topic: Bard Song / Curse Song Table
- Replies: 27
- Views: 8691
Not sure if this is same table for NS3.5, but this was posted in NS4 Forums.
http://www.nsrealm.com/boards/viewtopic ... =bard+song
http://www.nsrealm.com/boards/viewtopic ... =bard+song
- Fri Jan 13, 2006 5:41 pm
- Forum: Neversummer 3.5 General Discussion
- Topic: Bard Song / Curse Song Table
- Replies: 27
- Views: 8691
- Wed Oct 12, 2005 7:49 pm
- Forum: Neversummer 3.5 General Discussion
- Topic: Cleric Build
- Replies: 58
- Views: 17500