Search found 848 matches

by Flailer
Tue Jul 16, 2013 9:24 am
Forum: General NS4 Discussion
Topic: Ode to those not forgoten
Replies: 78
Views: 23813

Re: Ode to those not forgoten

Good memories all - thanks for the reminders.

Miss all y'all (well, most of ya :wink: ).

Still try and imagine what tilesets I could use to mimic areas in real life - probably always will.

Glad to see you're still having fun!

Flailer
by Flailer
Wed Apr 07, 2010 7:35 am
Forum: NS5 General Discussion
Topic: Q.E.P.D.
Replies: 21
Views: 5706

Re: Q.E.P.D.

Yep - we're all sad about it too...
by Flailer
Thu Apr 01, 2010 10:25 am
Forum: NS5 News and Announcements
Topic: NS5 is closing it's doors...
Replies: 0
Views: 3587

NS5 is closing it's doors...

Well folks, I'll preface this by saying that this is not an April Fool's joke. :wink: The Neversummer 5 development staff has decided to make the difficult choice of ceasing development on NS5. This brings us a lot of sadness - I couldn't begin to tell you how many hours over the last 4 years we've ...
by Flailer
Mon Mar 08, 2010 9:12 pm
Forum: NS5 General Discussion
Topic: How to aquire Storm of Zehir in Australia???
Replies: 7
Views: 2680

Re: How to aquire Storm of Zehir in Australia???

Just an FYI - Atari is running 50% off many of it's downloads, including NWN2 and the expansion packs.

You can get all three at the moment for just $25...

http://www.atari.com/search?searchPhrase=nwn2
by Flailer
Fri Feb 26, 2010 11:01 am
Forum: NS5 Help and Support
Topic: NS5A um, Glitches?
Replies: 122
Views: 25526

Re: NS5A um, Glitches?

The design is to have everyone in your party to land on the same map. We'll add that to the list. If you can identify situations where people do transition together in the party at the same time as opposed to landing on different maps, that would be helpful. That's the kind of thing that's hard to t...
by Flailer
Tue Feb 16, 2010 12:47 pm
Forum: NS5 General Discussion
Topic: ns5 status
Replies: 5
Views: 2287

Re: ns5 status

Um...you haven't poked around the forums here much lately have you? :D

It's live and we're in Alpha stage. You can find it in the PW Action category.

Still working out the kinks in some systems before we start adding more content, but it's playable as it is now.
by Flailer
Wed Feb 10, 2010 5:16 pm
Forum: NS5 Help and Support
Topic: [FIXED] Marash Caverns: East Bug
Replies: 5
Views: 2324

Re: Marash Caverns: East Bug

Yeah - all that data *should* be in the HAK is my point. If you've played on other worlds and have something in your override folder, it's possible that that could cause problems. But, it's not supposed to. Just wanted to track down the obvious before we root further into the problem.
by Flailer
Wed Feb 10, 2010 8:30 am
Forum: NS5 General Discussion
Topic: New bug/support forum
Replies: 0
Views: 1672

New bug/support forum

Btw, I created a new forum in NS5, 'NS5 Help and Support"

Use that post bug reports and problems for now.

Thanks!
by Flailer
Wed Feb 10, 2010 8:23 am
Forum: NS5 Help and Support
Topic: [FIXED] Marash Caverns: East Bug
Replies: 5
Views: 2324

Re: Marash Caverns: East Bug

Are other people experiencing this bug also? Have you played on other PW's and have files in your override directories?

That area uses a Caverns tileset that comes from some community modders.
by Flailer
Tue Feb 09, 2010 4:03 pm
Forum: NS5 General Discussion
Topic: How Would the Devs Like Feedback?
Replies: 2
Views: 1649

Re: How Would the Devs Like Feedback?

Yeah - separate posts would probably be good. Or, we could start different threads for bug areas. Or, we could make the bug tracker system we have live if people would be willing to use it. But, having one massive thread containing all bugs is getting a little unwieldy...
by Flailer
Mon Feb 08, 2010 8:56 pm
Forum: NS5 General Discussion
Topic: Nexus?
Replies: 7
Views: 2510

Re: Nexus?

Should have a system in soon that will provide some hints and things for hard to find places...
by Flailer
Mon Feb 08, 2010 2:09 pm
Forum: NWN2 Rants and Raves
Topic: Swimming animations
Replies: 2
Views: 2810

Swimming animations

In more examples of the modifiable nature of NWN2, here's some preliminary work showing some swimming animations:

by Flailer
Sat Feb 06, 2010 8:39 am
Forum: NWN2 Rants and Raves
Topic: NWN2 Client Extension
Replies: 3
Views: 2738

Re: NWN2 Client Extension

Since I've posted this last, SkyWing has done a lot of updates to his extension. His most recent version (scroll down to the 'Release 1.0.0.14' posted here http://nwn2forums.bioware.com/forums/viewtopic.html?topic=712217&forum=118&sp=75) adds support for: - Creating macros that can be used for spell...
by Flailer
Sat Feb 06, 2010 8:24 am
Forum: NS5 General Discussion
Topic: Faster area load times?
Replies: 1
Views: 1489

Faster area load times?

A few days ago, Cely put an extension on the NWN2 server (described here: http://nwn2forums.bioware.com/forums/vi ... &forum=118) that is supposed to speed up area load times - sometimes dramatically.

Anyone notice any speed-up of area loads as compared to last week or so?
by Flailer
Wed Feb 03, 2010 2:24 pm
Forum: NS5 General Discussion
Topic: How far?
Replies: 10
Views: 3296

Re: How far?

Interesting. We had targeted Meddia shard for about level 1-2 or 3, the shards after Nexus Alpha to be level 3-6, and the Melenchor shard (that has very few/no creatures yet) targeted at level 6-10.

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