Search found 48 matches
- Mon May 31, 2004 11:54 am
- Forum: NS4 Ideas and Suggestions
- Topic: A plea to un-nerf
- Replies: 45
- Views: 6987
Empowering harm will not accomplish anything. Empower increases dice based effects by 50%. So d4 becomes d6, d6 becomes d9, d10 becomes d15 and so on. Harm does 10 per caster level. There is no dice based effects so in turn, nothing for empower to work on. This is true in PnP but funny thing about ...
- Mon May 31, 2004 11:48 am
- Forum: NS4 Ideas and Suggestions
- Topic: Tired of lame ideas? Here are my ingeneous solutions
- Replies: 68
- Views: 8351
Yup sry on Gr Mantle, sub in a reg mantle instead. Even with one of these you are essentially making surprise irrelevant. You stalk a player, get the jump on him and now rather than forcing him to fight without buffs (or very few) in one action he is spelled up. Unless you can kill him in a couple o...
- Sun May 30, 2004 3:56 pm
- Forum: General NS4 Discussion
- Topic: Explanation of Item level restrictions?
- Replies: 22
- Views: 2909
- Sun May 30, 2004 1:58 pm
- Forum: NS4 Ideas and Suggestions
- Topic: Tired of lame ideas? Here are my ingeneous solutions
- Replies: 68
- Views: 8351
Sequencers are flat busted, a bad idea. You say you want to use them to cast your buffs quicker, but I'm betting you would be the only one. A smart spellcaster would cast his buffs normally then while in combat, after an opponent has managed to either beat down the Premonition or dispel you, BAM you...
- Sun May 30, 2004 1:51 pm
- Forum: NS4 Ideas and Suggestions
- Topic: Tired of lame ideas? Here are my ingeneous solutions
- Replies: 68
- Views: 8351
- Sun May 30, 2004 1:20 pm
- Forum: NS4 Ideas and Suggestions
- Topic: A plea to un-nerf
- Replies: 45
- Views: 6987
- Sat May 29, 2004 6:15 pm
- Forum: NS4 Ideas and Suggestions
- Topic: A plea to un-nerf
- Replies: 45
- Views: 6987
oohhh... so 3.5 doesn't help get your buffs spells faster? Man....Although I agree with everything else...I wish to god that my spells could be cast faster with haste. But oh well What is harms stats in 3.5? Harm Necromancy Level: Clr 6, Destruction 6 Components: V, S Casting Time: 1 standard actio...
- Sat May 29, 2004 3:22 pm
- Forum: NS4 Ideas and Suggestions
- Topic: A plea to un-nerf
- Replies: 45
- Views: 6987
I think you are misunderstanding me. I agree with the PnP change to haste because the extra action and 4 AC were far too much. However, reducing it to +1 to attack, ref saves and AC, an extra 30' movement rate and 1 extra attack for only 1 creature is not a 3rd level spell imo. The PnP designers agr...
- Sat May 29, 2004 1:19 pm
- Forum: NS4 Ideas and Suggestions
- Topic: A plea to un-nerf
- Replies: 45
- Views: 6987
Like I said, we'll match the description better (too many of Bio's spells don't) and this will trim the magic bullet aspect in the spell lists a lot. 3.5 Harm, Heal, Haste are changes we chose. Many PnP spells are beefed/nerfed in NWN because of areas where NWN doesn't follow PnP (i.e. effectivenes...
- Sat May 29, 2004 3:36 am
- Forum: General NS4 Discussion
- Topic: Explanation of Item level restrictions?
- Replies: 22
- Views: 2909
House Meurne Sacrificer, Vorpal version is lvl 20. Double Axe tho. Didn't know about the Silver SS being lvl 20, heard about the Staff of the Dead. I think I know where the staff drops, but I don't think the SS drops from a faction boss. I've killed them all multiple times (cept AO only killed them ...
- Thu May 27, 2004 1:58 pm
- Forum: General NS4 Discussion
- Topic: Explanation of Item level restrictions?
- Replies: 22
- Views: 2909
the level breaks are at 5, 9, 13, 16 and I have found 1 lvl 20 item. Highest level items you can buy are 13, in avendell only. For armor, AC bonus maxes out at lvl 13 at +3, then at 16 you can find a couple that give +4 vs a certain race. For weapons, generally you get +1 items at 9, +2 at 13 and +3...
- Mon May 24, 2004 8:29 pm
- Forum: General NS4 Discussion
- Topic: Module Design Clarification
- Replies: 35
- Views: 4240
as far as I am concerned PvP is still broken. I have been Pk'ed 6 times - and lost xp and gold 5 times. If there is not supposed to be a penalty, then it is still broken. The last 2 times I was killed as I logged in. If I cannot get into the game without being DOA, then pk'ing is broke. Here's a li...
- Sun May 23, 2004 5:19 pm
- Forum: NS4 Ideas and Suggestions
- Topic: Tired of lame ideas? Here are my ingeneous solutions
- Replies: 68
- Views: 8351
if you have dual dmg, and they have resists to one, it seems to apply to the whole dmg, instead of, if they have 1 major dmg resist, and you have two dmg types, you still get full dmg. From testing offline (going from memory here so I might have them reversed) a star will always bypass piercing res...
- Sun May 23, 2004 4:49 pm
- Forum: NS4 Ideas and Suggestions
- Topic: Tired of lame ideas? Here are my ingeneous solutions
- Replies: 68
- Views: 8351
Kukri's: Haven't even seen an imbued. Short Sword: Best I've seen is a lvl 13 one from MA guards and imbued Stars: Lloth's Vengeance and Northern Star Mace: Arm of Bourne Double Axe: There seem to be 2 versions of House Meurne Sacrificer kicking around, 1 better than the other but the better is lvl ...
- Sat May 22, 2004 8:07 pm
- Forum: General NS4 Discussion
- Topic: Keen Bow Question
- Replies: 17
- Views: 2110
Ranged weapons cannot ever be keen. It's an engine limitation. Furthermore the Bard spell only makes slashing weapons keen. Keen can be put on bows. I don't know how since I'm not a dev, but Trinity managed to put keen, an enhancement bonus and elemental mods on an actual bow. Always bugged me that...