Search found 10 matches
- Mon Nov 12, 2012 5:22 am
- Forum: NS4 Ideas and Suggestions
- Topic: Spell DCs revamp sneak peek / pre-emptive feedback
- Replies: 16
- Views: 6953
Re: Spell DCs revamp sneak peek / pre-emptive feedback
Is there a way to implement how the Heighten spell feat works in DDO where the DC of lower levels spells are bumped to the highest spell level that's opened up. i.e a level 1 spells gets and 8 dc pump if the caster has access to level 9 spells. Another option is to link DC to tiers e.g. 5/10/15/20 ....
- Mon Oct 08, 2012 6:03 pm
- Forum: NS4 Help and Support
- Topic: Shadow Legion Jobs
- Replies: 6
- Views: 2240
Re: Shadow Legion Jobs
Thanks Rufio.
- Mon Oct 08, 2012 6:01 pm
- Forum: NS4 Help and Support
- Topic: Unarmed Shapes and ITWF
- Replies: 11
- Views: 4545
Re: Unarmed Shapes and ITWF
Thank you for the information.
- Mon Oct 08, 2012 5:36 am
- Forum: NS4 Help and Support
- Topic: Unarmed Shapes and ITWF
- Replies: 11
- Views: 4545
Unarmed Shapes and ITWF
Hi,
I have read the Shifter Guide and could not see whether taking Ambi-Dex, TWF and ITWF for an unarmed shape would improve the number of attacks per rd from 4 to 6.
Thank you.
I have read the Shifter Guide and could not see whether taking Ambi-Dex, TWF and ITWF for an unarmed shape would improve the number of attacks per rd from 4 to 6.
Thank you.
- Mon Oct 08, 2012 3:30 am
- Forum: NS4 Help and Support
- Topic: Shadow Legion Jobs
- Replies: 6
- Views: 2240
Shadow Legion Jobs
I have been searching the wiki and the forums with no luck for a list of the job specifics for Shadow Legion. The Wiki only has place holders for the three jobs and would appreciate if a Shadow Legion player can detail what final skill increases, stat increases (temp or permanent) and any weapon or ...
- Tue Aug 21, 2012 5:34 am
- Forum: NS4 Ideas and Suggestions
- Topic: Attack Bonus vs Enhancement Bonus
- Replies: 10
- Views: 4554
Re: Attack Bonus vs Enhancement Bonus
I believe mining once told me that attack bonuses do not penetrate damage reduction such as stoneskin and epic warding, but as the wiki states, and after some testing in a single player module, I found this to be incorrect. A someone looking to make a monk I was researching the various gloves on th...
- Thu Aug 16, 2012 4:00 am
- Forum: NS4 Ideas and Suggestions
- Topic: Assassin Love
- Replies: 95
- Views: 25760
Re: Assassin Love
How about when you death attack someone, something along the lines of: Level 10 Assassin - 5% vulnerability to Slash and Pierce Damage for a pre-determined number of rounds? Level 20 Assassin 10% vulnerabilty .... Level 30 Assassin 15% vulnerability .... Perhaps as a further bonus a death attack fro...
- Wed Aug 15, 2012 4:37 am
- Forum: NS4 Ideas and Suggestions
- Topic: Caster druid
- Replies: 137
- Views: 30695
Re: Caster druid
And why is everybody hijacking this thread with suggestions of improved druid spells? Lets keep the spells as they are and just make it mobile as wizard and cleric are. Once we do that we can see if druid spells are really that bad or not! Sorry Daltian I have to respectfully disagree. I have playe...
- Tue Aug 14, 2012 7:11 am
- Forum: NS4 Ideas and Suggestions
- Topic: Caster druid
- Replies: 137
- Views: 30695
Re: Caster druid
There are still a few druid spells that could do with some tweaking :p - I see Druid more of a elemental master (the elemental nuker!) Call Lightning could scale with Spell Focuses e.g. No SF 10d10, SF 12d10, GSF 14d10 and ESF 16d10 Bark Skin could also be upgraded as past 13 it is replaced by gear....
- Mon Aug 13, 2012 8:23 am
- Forum: NS4 Ideas and Suggestions
- Topic: Caster druid
- Replies: 137
- Views: 30695
Re: Caster druid
Is there a way to perhaps modify one of the natural passive abilities given to druids for example the "Woodland Stride" ability received at 2nd level which is not available to other classes including ranger to give either a flat 30% movement increase in Wilderness areas or scale up based on druid le...