Search found 15 matches

by Ace-of-Spades
Fri Dec 19, 2008 12:31 am
Forum: General NS4 Discussion
Topic: Quick and dirty analysis of race/class for factions
Replies: 14
Views: 2465

Re: Quick and dirty analysis of race/class for factions

Hah, I'm pretty sure Rogue and Sorcerer are already playable classes in MA. :P
by Ace-of-Spades
Thu Dec 18, 2008 12:40 pm
Forum: General NS4 Discussion
Topic: Quick and dirty analysis of race/class for factions
Replies: 14
Views: 2465

Re: Quick and dirty analysis of race/class for factions

You you failed to mention the fact (based on your collected data) that MA is the most restricted faction there is. If you add together both race and class weights for all factions, I believe MA's is the highest. Which make it the most restricted, I think. At least...it felt that way when I started m...
by Ace-of-Spades
Wed Dec 17, 2008 2:28 pm
Forum: General NS4 Discussion
Topic: Attitude adjustment.
Replies: 62
Views: 8227

Re: Attitude adjustment.

However, an adventuring server doesn't have the lifespan nor does it engage the interest of a community like a pvp server does. If you tried to create an adventuring server, in order to keep the community interested, the adventuring must get perpetually harder and harder, and the gear must keep apa...
by Ace-of-Spades
Wed Dec 17, 2008 2:19 pm
Forum: General NS4 Discussion
Topic: No player list...
Replies: 96
Views: 10185

Re: No player list...

Sure, the little guy can beat the big guy sometimes, it's called rolling a 20. :P I tend to agree with Lorkar really, if I am faced with a man holding a gun, his CR is Impossible. I don't really care though, don't add the CR display back in, it was merely a suggestion of mine. I wasn't sure if there...
by Ace-of-Spades
Tue Dec 16, 2008 1:13 pm
Forum: General NS4 Discussion
Topic: No player list...
Replies: 96
Views: 10185

Re: No player list...

At first I was thinking bad idea, but really...I don't care, you can still log in and check the player list just fine. This does help to hide those important or secret builds that no one wants to share. However, as Blystos Re said above, "you might lose to someone that was bigger than you thought th...
by Ace-of-Spades
Tue Dec 16, 2008 1:01 pm
Forum: General NS4 Discussion
Topic: Attitude adjustment.
Replies: 62
Views: 8227

Re: Attitude adjustment.

I would not agree with above posts stating NWN is a game about strategy, spreadsheets, finding ubar gear, and researching awesome builds. I would agree that this server, NS4 is like that quite a bit. This server has nerfed a lot of things and added a lot of it's own. That makes it more it's own game...
by Ace-of-Spades
Thu Dec 11, 2008 2:16 pm
Forum: General NS4 Discussion
Topic: Attitude adjustment.
Replies: 62
Views: 8227

Re: Attitude adjustment.

I for one recall many games that allow you to save or dock skill points and ability points for multiple levels without being forced to use them. Diablo, Baldurs Gate, and WoW all come to mind. NWN might be the most enforced game I've played when it comes to choosing things at level up. You often hav...
by Ace-of-Spades
Wed Nov 26, 2008 12:35 pm
Forum: NS4 Ideas and Suggestions
Topic: Guild Tool Crib
Replies: 8
Views: 1898

Re: Guild Tool Crib

That's the way Persistent Storage works on a lot of servers. The roleplay server I usually play on incorporates a PS Chest system that can store and save items through a reset. Definitely would eliminate the need for all the mules, which I've always found to be annoying.
by Ace-of-Spades
Wed Nov 26, 2008 12:33 pm
Forum: General NS4 Discussion
Topic: CREEP !
Replies: 13
Views: 2222

Re: CREEP !

. . .What are you talking about?
by Ace-of-Spades
Fri Nov 21, 2008 1:19 am
Forum: General NS4 Discussion
Topic: I'm back.
Replies: 43
Views: 5810

Re: I'm back.

Well, yes...spawns can be as powerful as you want to make them in the toolset. On WoW, well I honestly thought people made that game out to be extremely complex, far more than I thought it ever would have been when I started playing it. D&D can be a complicated game to a point, but it does not take ...
by Ace-of-Spades
Thu Nov 20, 2008 12:29 pm
Forum: General NS4 Discussion
Topic: I'm back.
Replies: 43
Views: 5810

Re: I'm back.

And maybe I'm not doing this just because of MD. I wanted to show that even a person of average intelligence could "get good" at this complicated game. I was bitterly disappointed with how my first character turned out, and I wanted to show that I could make a good one. Every game that I ever picke...
by Ace-of-Spades
Sun Nov 09, 2008 6:07 pm
Forum: Guild of Death & Strife
Topic: New.
Replies: 5
Views: 3973

Re: New.

Alright cool. Talked with a few {GODS} members IG today.
I rolled up a new character named DreadHammer of Bane {GODS}.

So, hello, and I look forward to playing with ya'll.
by Ace-of-Spades
Sun Nov 09, 2008 12:08 pm
Forum: Guild of Death & Strife
Topic: New.
Replies: 5
Views: 3973

Re: New.

Alright, I'll do that as soon as I can.
I play the toon Vidar, follower of Bane, but not in his title. I was also wondering...I noticed guildies always have their guild initials in their title, is this a requirement? Would I have to roll up a new toon?
by Ace-of-Spades
Sun Nov 09, 2008 12:05 pm
Forum: General NS4 Discussion
Topic: I'm back.
Replies: 43
Views: 5810

Re: I'm back.

Hahah. I don't blame him, that's what PvP servers are all about. The beauty of RPG PvP games, once you hit the level cap, your enemies are only closing the gap that much faster. You take all the flak when you're low level and new, but if you tough it out, just remember those that did you wrong. Ther...
by Ace-of-Spades
Sun Nov 09, 2008 4:04 am
Forum: Guild of Death & Strife
Topic: New.
Replies: 5
Views: 3973

New.

Hey, I've only been playing on NS4 for maybe a couple weeks now (level 27 MA toon atm) but I'm interested in joining the Guild of Death & Strife. When I started I didn't think the wiki had any guilds under Mystral Ascendancy, but I just noticed GODS, so I was wondering if I could join, or what I hav...

Go to advanced search