Search found 8 matches
- Sat Jan 03, 2009 11:03 am
- Forum: NS4 Ideas and Suggestions
- Topic: changes to Shadow dancers
- Replies: 121
- Views: 24769
Re: changes to Shadow dancers
Svirfneblin (gnomes subrace) also have keen senses, thus all factions can make spotter toons. I stand corrected, looking at Svirfneblin I relize that it is actualy an exelent class for a spoter... Additionally, the detect mode works pretty well if you don't need to be mobile in combat (archers or s...
- Sat Jan 03, 2009 10:43 am
- Forum: NS4 Ideas and Suggestions
- Topic: changes to Shadow dancers
- Replies: 121
- Views: 24769
Re: changes to Shadow dancers
Cant you just add Keen Sense to true seeing so that it is posible to make non elven spoters? Tho problem is that by default bioware true seeing makes hips useless, and the removal of bioware trueseeing makes hipesers way more powerfull that they are suposed to be in nwn... Adding Keen Sence to spot ...
- Tue Dec 16, 2008 10:03 am
- Forum: General NS4 Discussion
- Topic: No player list...
- Replies: 96
- Views: 10272
Re: No player list...
I have slightly mixed fealing about this. I think in a PvP environment, it favors the players whos on all the time as they will know what ppl play from previous encounters. Those who dont play as much how ever will be on the short end of this stik.
- Wed Aug 06, 2008 9:42 am
- Forum: General NS4 Discussion
- Topic: PvP, stun, grapple and mob spawn
- Replies: 17
- Views: 2750
Re: PvP, stun, grapple and mob spawn
2 of the 3 AO jobs simply dos not work.diddy33 wrote:AO jobs?
In LA there are 2 perfectly fine jobs, that no one can do. can we pleace just move those 2 into the empty slots in AO?
- Sat Jul 19, 2008 6:53 am
- Forum: NS4 Ideas and Suggestions
- Topic: Divine might and divine shield
- Replies: 14
- Views: 4776
Re: Divine might and divine shield
after carefull considderation, I've come to agreeDaltian wrote:Way to powerful to be instant, and while you are casting it you aren't flatfooted anyway (can't be sneaked while you cast divine might/shield). Too good to be true as it is, no need for any improvements!

- Fri Jul 18, 2008 1:09 pm
- Forum: NS4 Ideas and Suggestions
- Topic: Divine might and divine shield
- Replies: 14
- Views: 4776
Re: Divine might and divine shield
I till belive the sugestion is valid, the actions can n ot even be quickened like a spell.
- Fri Jul 18, 2008 1:08 pm
- Forum: NS4 Ideas and Suggestions
- Topic: Divine might and divine shield
- Replies: 14
- Views: 4776
Re: Divine might and divine shield
Errr.... no it is not :p miss post, pls move to ns4 ideas and sugestionsFlailer wrote:Again - this for NS5?

- Fri Jul 18, 2008 9:57 am
- Forum: NS4 Ideas and Suggestions
- Topic: Divine might and divine shield
- Replies: 14
- Views: 4776
Divine might and divine shield
Since blinding speed and barbarian rage are free actions, shouldent divine might, divine shield and optionaly divine wrath(this one can be made to last way longer so it dosnt matter to much), be free actions to, if posible. Mind you I do not know if they are hardcoded or not, but I belive blinding s...